get it . im a very good graphic designer but i know nothing about scripting and things like that... i have to find someone that could script for my project... wichu for your game ( i saw it and it's great ;D ) you have made the abilities of the new pokemon !?NastyA: To make the bag, you have to do some very creative event commands, or learn to script.
All DP Pokémon are included, but there no DP moves, abilities or items - you have to make those yourself.
To edit the intro, there is an invisible event in the top-left corner of MAP000 you can edit.
Phoenixprime: There's a line in the Main section of the scripts which has something like this in it (Pic_1,[Pic_2]). I can't remember it exactly. Basically, in the square brackets, add a comma followed by the filename of a picture in the Titles folder. That should work.
Phoenixprime: There's a line in the Main section of the scripts which has something like this in it (Pic_1,[Pic_2]). I can't remember it exactly. Basically, in the square brackets, add a comma followed by the filename of a picture in the Titles folder. That should work.
ahahah no problem man i can undestand , and how i said ,your game is cool cuz it's full of things news for that king of game made in rpgxp ! but don't worry , i have a lot of new ideas to my game hehe one day maybe we can make something together ;) !NastyA: I have some of the abilities, but if you want them, forget it. MINE!!! >_> <_< *evil laugh*
Errm... Sorry about that. But you must know how I feel - it's one of the things which makes my game stand out above others.
Phoenixprime: I can't, as I don't have access to RMXP at this time. But Main is the bottommost script in the script editor.
OblivionMew: Try downloading and reinstalling the Pokémon fonts.
Use a conditional branch and a script.
Conditional Branch: Script: $Trainer.money>=500
Script: $Trainer.money-=500
Else
Text: You don't have enough money...
End
Basically, it checks whether the trainer's money is greater than or equal to 500, and if it is, takes 500 away.
Exception: RuntimeError
Message: Script error within event 2, map 53 (PEWTER CITY GYM):
(eval:1:in `pbExecuteScript`uninitialized constant interpreter:Badges
Section019:238:in `pbExecuteScript
Section019:1614:in `eval
Section019:238:in `pbExecuteScript
Section019:1614:in `command_355
Section019:466:in `execute_command
Section019:190:in `update
Section019:104:in `loop
Section019:195:in `update
Section021:98:in `update
Section021:96:in `loop
Interpreter:249:in `pbExecuteScript
Interpreter:1614:in `command_355
Interpreter:466:in `execute_command
Interpreter:190:in `update
Interpreter:104:in `loop
Interpreter:195:in `update
Scene_Map:98:in `update
Scene_Map:96:in `loop
Scene_Map:109:in `update
Scene_Map:65:in `main
EDIT: Phoenixprime: Have you set the map location in the Metadata for every single Johto map?