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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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TB Pro

Old-timer
2,708
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19
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  • @TARDISam Advance Trainer by Hackmew. Its in the Tools section.

    Where do I paste it I past it in the main section and I right click and all I see is copy,paste etc and compile I cant find where im supposed to paste it and compile it.
    Paste it in the little box at the top that says offset 0x_________.
    You don't com pile it you decom pile it. Also there's an easier way to do it. In A-Map goto Settings->Choose script editor->Find XSE and click on it.
     

    pokelj

    Mudkip Master
    17
    Posts
    13
    Years
    • Seen May 9, 2018
    Alright I did that now I want to put the National Dex into the game but where do I put the specail 0x thing?
     

    pokelj

    Mudkip Master
    17
    Posts
    13
    Years
    • Seen May 9, 2018
    ALright Ive got to the part so where should I put special 0x16F. That activates the Nat Dex.
    preparemsg 0x818E5EA '"[player] received the POKéDEX\nfro..."
    waitmsg
    waitfanfare
    call 0x81A6675
    setflag 0x829
    special 0x181
    setvar 0x407C 0x1
    EDIT I made a new line right after 0x181
    EDIT I didnt work shoot! Going to try again.
    EDIT After the event and gary leaves the game just freezes can someone help me?
     
    Last edited:
    36
    Posts
    13
    Years
  • @TARDISam Advance Trainer by Hackmew. Its in the Tools section.

    I've downloaded A-Trainer but as soon as I try to open the Emerald ROM in it it says 'Run-time error 9: Subscript out of range.' and closes down.

    Does anyone else get this problem? If so how do I fix it?
     

    pghahaha

    Beware of Hippopotas!
    22
    Posts
    13
    Years
  • Hey, how can I edit pokemon cries from sinnoh into leaf green. Preferrably, I'd like a tool, otherwise...
     

    madarawolf

    Espada Cuarta
    56
    Posts
    15
    Years
    • Seen Jul 23, 2023
    How do you correctly edit the battle backgrounds? I inserted my edited background over the one I want to replace but it just messed up all of the backgrounds.
     

    Exon

    Hacker in Training
    64
    Posts
    14
    Years
    • Seen Oct 18, 2010
    I personally feel like the biggest noob ever for not knowing why this is happening but:

    I insert an indexed sprite via unlz.gba (hacked version) It's properly re-pointed yet for some reason, when I start of the game to see it, no$gba (most recent version) the rom crashes after a single step. Any idea why?
     
    11
    Posts
    15
    Years
    • Seen Aug 3, 2011
    1. can i make new pokemon(sprites,cries,locations,moves and more) in pokemon RBY like in Pokemon Brown?

    2. how i change the legendaries pokemon in RBY and GSC like shiny garydos to shiny celebi?

    3. how i change the wild location of pokemon (cave,sea,grass)

    4. do you have a program that change the all trainers pokemons in RBY and GSC?

    5. Can i add more new maps in Pokemon RBY and GSC? if yes how?

    6. can i add a script that allow me to get trainers pokemon? if yes how?

    7. i need the best Pokemon RBY and GSC text

    8. i need great tutorials of Pokemon RBY and GSC like add new ingame pokemon trade, trainer give me new pokemon and more

    thank you!
     
    29
    Posts
    13
    Years
    • Seen Mar 14, 2011
    I personally feel like the biggest noob ever for not knowing why this is happening but:

    I insert an indexed sprite via unlz.gba (hacked version) It's properly re-pointed yet for some reason, when I start of the game to see it, no$gba (most recent version) the rom crashes after a single step. Any idea why?

    Switch to VBA. Even if it doesn't solve your problem, you've upgraded to a better emulator so you've got a win - win situation right there.
     

    pghahaha

    Beware of Hippopotas!
    22
    Posts
    13
    Years
  • Hellllp!

    I need help! How do you edit the BACKS of pokemon. I completely keep screwing up the front one when I try!:disappoin
     

    Hiche

     
    31
    Posts
    13
    Years
    • Age 32
    • Seen Oct 16, 2010
    Bumping this to the new page.

    I'm not sure, seeing as I haven't familiarized myself with ASM on Pokémon ROMs, but I suggest looking at Hackmew's ASM tutorial, maybe? Maybe you're missing a contruct or whatever.
     

    howieho

    Beginner Rom Hacker
    22
    Posts
    15
    Years
  • Is there a tutorial on editing moves? I mean the actuall in-battle moves. How would I edit the animations for an attack?
     
    5,256
    Posts
    16
    Years
  • You can edit the graphics, but not their movements, yet.
    -----------------------
    Ok. So, I ran to XSE. Here is the script now.
    Code:
    '---------------
    #org 0x80011A
    lock
    faceplayer
    callasm 0x8800006
    buffernumber 0x0 LASTRESULT
    msgbox 0x8800130 MSG_FACE '"Hey, that Pokemon's ID Number\nis[..."
    release
    end
    
    
    '---------
    ' Strings
    '---------
    #org 0x800130
    = Hey, that Pokemon's ID Number\nis[.]\l[buffer1]!

    When I talk to the person, the game resets. It's more than before, but an undesired result. Now what?
    Of coure it's possible, we just haven't found out how to.

    And the problem there is obviously in the ASM. Are you sure you compiled it, etc., properly?
     
    1
    Posts
    13
    Years
    • Seen Mar 22, 2012
    help

    Can someone send me the link for a-trainer cause iv searched every where :(
     
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