Ok I have two questions...I have been working hard on these, so I would really appreciate some help.
1. I have been trying to change the multichoice boxes using JPAN's tutorial and hex workshop. I got the first one working fine, but I can't seem to be able to change the second multichoice box. In HEX, I did the same thing with different offsets for 0x3E04C0 (the line under the one where the first multichoice starts). When I compile it, the second multichoice is not changed and the first one is messed up...so where does the second (and 3rd and 4th :P) multichoices start from?
2. I remember seeing some command "findplayerposition" or something....is there a way that I can make a level script change depending on where the player enters the map? Like your rival running up to you if you're on a block, but running up towards you when you're on the adjoining block.
Thanks a lot, these will be really helpful for me :)