Guess this is an odd place for a newbie to start, but oh well...I have two questions that are somewhat related.
First, I'm looking for a disassembler for the GBA games. The catches are, I'm not going to pay for something like IDA Pro (or pirate it either), it has to be compatible with Windows 7 and should be able to output its disassemblies. I've searched for quite a bit, but didn't find any like that. Anyone have any suggestions?
Second, I'm barreling right into GBA Pokémon hacking with the goal of adding an additional type. Bulbapedia's data structure articles have been helpful, but so far I've only managed to make a move type that is without strengths or weaknesses, just with the appropriate name, icon and such. Question is, does anyone have any documented disassemblies or know any addresses that could help me here? I'm looking mainly for where and how species data is stored (to change actual Pokémon's types) and where move type versus Pokémon type strengths/weaknesses are handled.