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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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Resultz

All- round Poke-Whizz
583
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14
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  • Okay, and yeah I don't work too well with a team, so I'd probably just need a couple of people maybe to help guide me along and make sure I don't do anything majorly wrong.

    I could probably get a lot better at scripting if I put my mind to it.
    But the first thing to do Is changing the Intro. Prof. Oak? Buh Bye

    Although I bet changing Prof's intro classes as 'tougher' to do.. So I will have to see..

    Anyway, thanks a lot for your help. You've cleared a lot of things up.
     

    redx2dth

    Metapods' got class!
    27
    Posts
    12
    Years
  • I solved my problem with trying to edit door animations but now I'm stuck with water animations such as waves.

    I made a tile set that is clear water with the ocean floor showing and its really cool but its all messed up cause the wave animations are still going.

    Is there any way to change or even remove them?

    Oh and i need to change the waterfall animations too if possible. Thanks for any help in advance.
     
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    ExitWound

    Boggle
    79
    Posts
    16
    Years
    • Seen Sep 22, 2016
    Now, I'm not new at all to scripting. I've been doing it for quite a while. Pretty much the only the that's stopping me from completing my hack, is figuring out how to make your rival have custom battle music. I've looked all over the place on how to make it so when I fight my rival, he has custom battle music. I've even looked in a select few rom hack's scripts but I still couldn't figure it out. I saw something about setvar in a rom hack, but I don't know if that's what it is because I tried it in mine and it didn't work...
     
    Last edited:

    Darthatron

    巨大なトロール。
    1,152
    Posts
    18
    Years
  • Now, I'm not new at all to scripting. I've been doing it for quite a while. Pretty much the only the that's stopping me from completing my hack, is figuring out how to make your rival have custom battle music. I've looked all over the place on how to make it so when I fight my rival, he has custom battle music. I've even looked in a select few rom hack's scripts but I still couldn't figure it out. I saw something about setvar in a rom hack, but I don't know if that's what it is because I tried it in mine and it didn't work...

    You have to use a Trainer Editor for that. It's not part of the script. :)
     

    M.L

    Invisible
    761
    Posts
    13
    Years
    • Seen Dec 21, 2017
    i have a problem thats getting on my nerves i have my game i have mapped 2 route 2 towns and it works fine but now when i wanna edit a town a route or even create a new one it doesnt show in game :/ i have almost ruined the one town and it appeared the same in game could someone please help me?
     

    ZxC Mirai

    Huh?
    267
    Posts
    12
    Years
  • HM MOVE

    Is there a way that you won't need a Badge to Use a HM?

    i have seen this "12462E" and search in Hex and mine is:

    124620-16 ANSI-01 08
    12462C-12 ANSI-01 28 12 D0 06 48 01 21 FB F7


    Could someone tell me if what will i do and what ANSI will i use 12 or 16??
    What value should i Change into 00?

    Help would be greatly Appreciated Thanks..

    btw i use JPAN FIRERED HACKED ENGINE.
     
    24
    Posts
    12
    Years
    • Seen Jan 13, 2023
    hi, i have a question; is there any hack with legendary pokemon (esp. ho-oh, lugia, moltres, zaptos, articuno, entei, suicune and raikou) as starters?
     

    Rasen

    ASM is very cool!
    71
    Posts
    13
    Years
  • I have problem with my pokemon ruby hack. How to change battle backgrounds to certain blocks, for example when I go to the grass I want to have sand background or water, etc...
    Thanks in advance
     
    141
    Posts
    13
    Years
    • Seen Feb 10, 2012
    Is it possible to add new learned moves to Pokemon (?s between Celebi and Treecko) without deleting other Pokemon's moves?
     

    Banjora Marxvile

    hOI!!!!!! i'm tEMMIE!!
    3,496
    Posts
    15
    Years
    • Age 30
    • Seen May 1, 2024
    Is it possible to add new learned moves to Pokemon (?s between Celebi and Treecko) without deleting other Pokemon's moves?

    Unless you know how to repoint the table of moves that Pokemon can learn... I think that's one way.

    Or another - some evolutions have the same move listed twice for any move learnt by the pre-evo Pokemon. Look through all evolutions and remove moves that appear twice, technically not deleting moves that they can learn, just ridding a copy.
     

    ZxC Mirai

    Huh?
    267
    Posts
    12
    Years
  • Is there a way that you won't need a Badge to Use a HM?

    i have seen this "12462E" and search in Hex and mine is:

    124620-16 ANSI-01 08
    12462C-12 ANSI-01 28 12 D0 06 48 01 21 FB F7


    Could someone tell me if what will i do and what ANSI will i use 12 or 16??
    What value should i Change into 00?

    Help would be greatly Appreciated Thanks..

    btw i use JPAN FIRERED HACKED ENGINE.

    I THINK SOMEONE HAD PASSED THIS please help me :(
     

    Rasen

    ASM is very cool!
    71
    Posts
    13
    Years
  • Is it possible to change certain battle backgrounds for certain blocks? I want to change FIELD background from "Route 109 Seashore House" to ARENA background like in Elite Four. So when I battle Sailor in this House I want to have Elite Four battlefield in background... I think I explained it well

    I attached screens on imageshack (beacause of only 11 posts), there is a link:
    h**p://img508.imageshack.us/img508/3656/screensw.png

    Please HELP!!!!
     

    Poster

    Will pixel art for pizza
    193
    Posts
    13
    Years
  • Two quick questions because I don't have the time to search for now:


    1. How do we change the Weedle and the Old man's battle sprite in the learning-how-to-catch event?
    2. I have TRIED but I can't make the "é" work on XSE. It always shows as a regular "e".

    I'm dumb, I know. I also haven't scripted for ages.
     

    DrFuji

    [I]Heiki Hecchara‌‌[/I]
    1,691
    Posts
    14
    Years
  • Two quick questions because I don't have the time to search for now:


    1. How do we change the Weedle and the Old man's battle sprite in the learning-how-to-catch event?
    2. I have TRIED but I can't make the "é" work on XSE. It always shows as a regular "e".

    I'm dumb, I know. I also haven't scripted for ages.

    The Old man's back sprite can be changed easily through NSE (The older versions have it automatically in their bookmarks. I'm not entirely sure about version 2.0 or beyond). If you are using JPAN's hacked engine he has edited the routine to allow you to change the Pokemon that the Old man tries to catch through a special. If you aren't using the engine then you're going to need to use ASM :P

    You can use '\h1A' as a substitute for 'é'. It uses the raw HEX value for the letter so it should definitely be correct when you try scripting with it.
     

    ExitWound

    Boggle
    79
    Posts
    16
    Years
    • Seen Sep 22, 2016
    I'm still unsure how to change the battle music of certain trainers (like rivals). I'm not talking about intro music, I'm talking about the music that plays when you actually battle them. Can anybody please help? =[
     
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