Skara
THIS. IS. SEMPITERNAL.
- 350
- Posts
- 15
- Years
- Age 28
- Manchester, England
- Seen May 13, 2013
Is there any way I can make it so Professor Juniper gives you the National Dex rather than the Unova PokeDex?
Hi i hope that you can understand my english.
Here is my second question:
How i can make poeple appear like Prof. Oak when he is comming to tell you that you better dont leave the town without own Pokémon.
Thanks in advance
With best regards Neox301291
His OW uses a "flag".In firered Oak is standing in the middle of the town but in the game you cant see him i dont understand how this works. He is on Level normal and not hidden. Why is he hidden in the game?
#org $script
checkflag 0xXXX
applymovement 0xX $hide
setflag 0xXXX
end
#org $hide
#raw 0x60
#raw 0xFE
Well, the way you used "checkflag" means that the "checkflag" won't do anything, but besides that, it would be a valid script. I'm not sure what the movement is supposed to be, but once it finishes, the OW would be hidden by setting its flag.ok something like this ??
or what do you mean ?Code:#org $script checkflag 0xXXX applymovement 0xX $hide setflag 0xXXX end #org $hide #raw 0x60 #raw 0xFE
sory if its totaly wrong or i missunderstand you im new at pokemon hacking
#dynamic 0x800000
#org @script
lockall
textcolor 0x01
playsong 0x12E 0x0
message @danger
boxset 6
applymovement 0xFF @right
waitmovement 0x0
sound 0x15
applymovement 0xFF @attention
waitmovement 0x0
pause 0x1E
showsprite 0x01
applymovement 0x01 @come
waitmovement 0x0
message @outside
boxset 6
applymovement 0x01 @labor
applymovement 0xFF @follow
waitmovement 0x0
releaseall
end
#org @danger
= EICH: Warte!\nGeh nicht raus!
#org @outside
= PROF. EICH: Draußen ist es\ngefährlich! Wilde POKéMON leben im\lhohen Gras!\pDu brauchst eigene POKéMON, um\ndich zu schützen.\pKomm, folge mir!
#org @right
#raw 0x3
#raw 0xFE
#org @attention
#raw 0x62
#raw 0xFE
#org @come
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0xFE
#org @labor
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#org @follow
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x13
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x11
Items use ASM not scripts.Im trying to make a item but i wanted to see a script of one and jjust twinge it, could someone tell me the script for a rare candy and a potion (and where i can find the scripts as well please)
Items use ASM not scripts.
I'm not sure, but I believe you would use the "setdooropened" command followed by "doorchange"; this would open the door to the lab. You'd apply a movement to the Professor to make him step onto the door, use hidesprite or setflag to hide him, and then use applymovement to send the player into the door as well. A warp command at the end completes the effect.-snip-
I thought so :(. So if i want a pokemon to level up by 10 levels or gain 10 HP, i need ASM, is there no way to script it at all?
AMap 1.95's a bit screwy... If you change more than one species at a time, the changes are lost.Sorry if this has been answered somewhere, I'm new to hacking, I'm using AdvanceMap to change the wild Pokemon in Emerald, but everytime I seem to do it and click on a different route to edit, it asks me if I want to save the wild Pokemon data, to which I click yes... When I return to it though, its default again... -_-
My question is, why it does that and how do I change the wild Pokemon without it returning to its default setting?
1. Not every Unova Pokemon is a remake of an old Pokemon.Is there a ROMhack that replaces Unova's Pokemon with the originals?
For example:
Woobat becomes Zubat
Patrat becomes Rattata
Purrloin becomes Meowth