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Hello. Ages ago I used a Rom Extender tool but I can not find it anymore. Google is not getting me any results. I am pretty sure that I found it on these forums. This is for Gen III hacking.
Hello. Ages ago I used a Rom Extender tool but I can not find it anymore. Google is not getting me any results. I am pretty sure that I found it on these forums. This is for Gen III hacking.
This is most likely because you only did the map connection on one map. They don't synchronize, as a map connection is a property of a map, and not just a single value that dictates all maps.
You'd have to change the map connection on both maps in order for it to work.
Is there a way to make it where pokemon can never gain exp and to level them up you need an item?
Both maps are connected perfectly fine.
Lot's and lots of ASM my friend.:p
I have seen and done this before. Your map connection going back is wrong. Any offsets you have on the map alignment need to be the opposite (negitive becomes positive and vice versa). So, you need to go to the Route map and change its connections. Also, I can guarntee you that if you walked far enough to let the town map go offscreen, it wouldn't be there when you walked back without the proper connection.
That, or your map is srewed up in some way and you should make a new one in a different slot. Basically, insert both maps (or just the route) new slots and adjust connections and warps accordingly.
It's still there when I walk all the way in, and all the way back, the connections are set to 1/-1 which fits them perfectly.
I've tried reinserting maps, putting them into seperate slots, or using a different map.
Nothing is working.
I might just Re map then in a clean ROM.
NEIN!
I don't have a copy, but a question. When I do trainerbattle 0x9, the game freezes when an attack is done. Why?
How do I get a map script to work? Specifically, I'm trying to get the player to walk forward when the map loads. I have a working script the only problem is when I put it in "Map Script" section in AdvanceMap it either freezes the rom, or the script does not run.
Did you put the .ini back in when you deleted it? If you did and it still don't work, just re-download it. Possibly from a different source.
Okay now THIS. IS. SERIOUS. FOR. ME.
What's the palette offset for the flames in the Title Screen of FR?
Please answer quick.
Use gamer2020's XSE from his toolbox. It's the newest version.
Well I am enhancing my Fire Red Rom, so far I have :
- Turned the pokemon into moe versions through a patch (thanks to its author : Moegar)
- Added RTC and DNS through the tool from here
-Used the reasonable randomizer and the universal one to meet all pokémon, remove trade evolutions, and upgrade moves
- Used Don'tknowhowtoplay's special/physical patch and PGE to insert the 4th generation Physical/special split in Fire Red...
I'd like to add the physical/special/status symbol to moves and to edit the ingame description of Acid and Crunch. Are those hard to do for someone who only use tools and never hacks or should I stop there and enjoy the game as it is now ?
I really don't know anything about hacking...I'm so ingnorant I don't even know what Hex editing and ASM hacking mean, or what are the differences between the two...so if someone patient would like to teach me, I'll be happy but only after the 23rd of June, since I have important exams the days before...
How about... You learn how to find palettes. Learn how to search for palettes in APE, by saving the palette in VBA.
Somewhere around here... There is information by Darthatron on how to add those images. I also think Robin22gongon made a patch with them working.