PBR is so jam-packed with moves and sounds and all this stuff that they don't have enough space to go massive on graphics either. We should be grateful that they've put so much into it and STILL has pretty decent graphics. They aren't amazing, for a reason!
I doubt.
If Stadium could handle 251 pokemon in 64 megabytes (memory capacity of a N64 cartridge) why cannot a DVD with 8.000 megabytes store more things in PBR?
Some will say: What about the shinies, and the gender differences, and the arenas?
1- Stadium 2 had 251 shinies too! Total of 502 3D models in a 64 megabytes cartridge.
Some will also think: But PBR models uses much more space than the ones in Stadium 2!
That can be true, but do the math:
PBR probly has 2 models for each pokemon (2 X 493= 986) Let´s put 100 more to the trainer´s models so in PBR we have < 1086 3D models.
Now if we divide the data storage of a DVD with the amount that fits in a N64 cartidge (8.000 / 64= 125) So a DVD can store 125 Stadium 2, right? So a DVD can store 62750 stadium 2 models. O.o
Even dividing that by 10 it would fit much more models in a DVD.
So we can conclude that: it´s just an excuse!
2- There´s no gender differences in PBR.
3- The arenas are actualy pretty small, just the main circle (where the pokemon battle) is really the arena, all the rest is an empty space fulfilled by visual effects (trees, sky, sun, etc)
If one day i buy this game I´ll extrac it´s .iso file just to see how much space it uses in a DVD.