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Battle Maison Rotation Team

Nah

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    Is there anything I can do to improve this team for Super Rotation battles in the Battle Maison?

    -Talonflame w/Lum Berry
    Nature: Adamant
    Ability: Gale Wings
    EVs: 40 HP, 252 Attack, 212 Speed
    Moves: Tailwind, Brave Bird, Flare Blitz, Roost

    -Rampardos w/Choice Band
    Nature: Adamant
    Ability: Mold Breaker
    EVs: 252 Attack, 252 Speed, 4 HP
    Moves: Head Smash, Earthquake, Zen Headbutt, filler

    -Gastrodon w/Leftovers
    Nature: Relaxed
    Ability: Storm Drain
    EVs: 252 HP, 252 Defense, 4 Sp.Defense
    Moves: Scald, Earthquake, Toxic, Recover

    -Hydreigon w/Life Orb
    Nature: Hasty
    Ability: Levitate
    EVs: 252 Sp.Attack, 252 Speed, 4 Sp.Defense
    Moves: Dragon Pulse, Fire Blast, Dark Pulse, Flash Cannon

    The basic idea is to lead with Talonflame, use Tailwind, then rotate in Rampardos and Head Smash 2 or maybe 3 pokes into oblivion.
     

    Sopheria

    響け〜 響け!
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  • Is there anything I can do to improve this team for Super Rotation battles in the Battle Maison?

    -Talonflame w/Lum Berry
    Nature: Adamant
    Ability: Gale Wings
    EVs: 40 HP, 252 Attack, 212 Speed
    Moves: Tailwind, Brave Bird, Flare Blitz, Roost

    -Rampardos w/Choice Band
    Nature: Adamant
    Ability: Mold Breaker
    EVs: 252 Attack, 252 Speed, 4 HP
    Moves: Head Smash, Earthquake, Zen Headbutt, filler

    -Gastrodon w/Leftovers
    Nature: Relaxed
    Ability: Storm Drain
    EVs: 252 HP, 252 Defense, 4 Sp.Defense
    Moves: Scald, Earthquake, Toxic, Recover

    -Hydreigon w/Life Orb
    Nature: Hasty
    Ability: Levitate
    EVs: 252 Sp.Attack, 252 Speed, 4 Sp.Defense
    Moves: Dragon Pulse, Fire Blast, Dark Pulse, Flash Cannon

    The basic idea is to lead with Talonflame, use Tailwind, then rotate in Rampardos and Head Smash 2 or maybe 3 pokes into oblivion.

    It looks good, but you might get wrecked by a bulky ground type. Personally, I'd replace the Scald on Gastrodon with Surf for more power against a ground type that might interrupt your strategy. IMO hitting it hard takes priority over potentially inflicting a burn. Other than that it looks good.
     
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