coolcatkim22
Team Rocket's Rockin'
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- Seen May 28, 2016
Pokemon has three free to play games, but which one's the best? Here's my opinion from favourite to least favourite:
1. Pokemon Rumble World
2. Pokemon Shuffle
3. Pokemon Picross
What do you guys think?
The reason for my choices:
1. Pokemon Rumble World
2. Pokemon Shuffle
3. Pokemon Picross
What do you guys think?
The reason for my choices:
Spoiler:
Pokemon Rumble World:
I own Pokemon Rumble Blast (in fact, it was my first 3DS game) and is really fun to play, but some how, Pokemon Rumble World is somehow even better.
Though waiting for several minutes before I can go to a location should annoy me, but it doesn't. In Rumble Blast you can go through the same location multiples times as much as you want but it can get tedious after awhile. Waiting for time to pass makes sense for some reason. It also doesn't take that long for you to be able to go to a location again, which helps.
Added that you only pick locations through roulette and you can buy new places, makes sure you never get bored. In Rumble Blast you have to usually go through some sort of tournament or gate to get to the next locations but if you having gotten any toys with high enough power it requires you to go through the places over and over again until you do get a high enough toys.
But let's stop looking at Rumble Blast and let's look at Rumble World on it's own. In order to unlock things you need diamonds which you get from completing missions from the king. You can also buy them and it's not that bad cause you can get 200 for about three bucks. I don't buy them but it's still nice to see I could get them for so cheap.
Missions are easy to get since you get them every day so long as you've beaten the last mission he gave you. It's a little challenging cause you may not have the high level Pokemon you need to complete it but the more you go to location the high level Pokemon it will give you so it's just a matter of playing enough. You can but a lot of extra stuff just with coins which are easy enough to get from defeated and the stuff you can buy with it is pretty decent (though most of the stuff you can buy with them is clothes).
It's really a fun and addictive game. To compare it back to Rumble Blast, it has much of the music from that game (which is awesome) and you can collect 719 Pokemon which is fun cause you get to see the sixth gen Pokemon in toy form.
Pokemon Shuffle:
I honestly did not like Pokemon Trozei at all. It was confusing and not fun in the least. I hear that Battle Trozei is a lot better, which I believe is true because Shuffle is not that bad. It's pretty fun game and waiting for more hearts (the thing that allows you to play rounds) doesn't take so long.
My only complaint is one, as a game with stacks items in it, you'd think there wouldn't be a limit on moves. I guess they're going for that kind of puzzle but I think a "keep it from over flowing" type puzzle would have been more interesting.
The main problem I have is that it's nearly impossible to catch certain Pokemon without buy a great ball or something. Unless you get really lucky and can beat the game in one move (which is all up to chance) you have almost no chance in catching the Pokemon and I do not waste coins on more powerful Poke balls. Especially since the only way to get coins is to get jewels and it's cost five bucks just for six of them. Six jewels can get you 22000 coins, and each great ball costs 2500 coins, so you do the math on that.
Other then that, not a bad game. Very nice music, the game is fun to play, just wish catching Pokemon was easier.
Pokemon Picross
I was really excited for this game cause I loved Mario Picross and couldn't wait to play it with Pokemon pictures. It was a let down though.
First of all, getting picrates, is awful. I can only get them from either accomplishing puzzles with certain objectives (half of them there's no way to accomplish those goals till much late in the game) and daily training which means I have to wait a whole day before I can collect more Picrates.
You can actually can get more Picrates from daily training if you are really fast at it but the most you can get is 15 picrates, which isn't nearly enough. Most area can take as many as 250 picrates to access and that's not including alt world and mega puzzles which take even more picrates to access.
Oh btw, the objectives I mentioned you can get picrates from, the objective give maybe from 1 to 3 picrates and once you've obtained the objective you can't get picrates from it again. So you can end up with a full energy gauge but all you can do with it is play puzzle you've already beaten and get nothing out of it. Again, the new locations are expensive so you can get stuck at a location for days just doing daily training.
Oh and let me not forget the energy gauge. Not only does it not contain enough energy (don't bother buying a bigger energy gauge, it's a waste of money) but it uses energy every time you use a box, so if you make a mistake, or so many mistakes you have to start over, you have to wait for several hours to do so. I don't mind waiting but not because I made a mistake. Stopping half way through a puzzle isn't fun either.
It cost like a dollar fifty for 200 picrates, which doesn't sound bad but it costs around 100 picrates to do most things in the game so it's not much. Thirty bucks can get you unlimited picrates but I don't really think the game is worth that much.
I could go on about my complaints about the game but I think you get the point. And despite all my complaining I still play the game cause it's still Picross and I love this game. I don't know if it was just that this is the first Pokemon game of it's kind but I felt really let down by it, especially since the other two seem much more fleshed out and complete.
I own Pokemon Rumble Blast (in fact, it was my first 3DS game) and is really fun to play, but some how, Pokemon Rumble World is somehow even better.
Though waiting for several minutes before I can go to a location should annoy me, but it doesn't. In Rumble Blast you can go through the same location multiples times as much as you want but it can get tedious after awhile. Waiting for time to pass makes sense for some reason. It also doesn't take that long for you to be able to go to a location again, which helps.
Added that you only pick locations through roulette and you can buy new places, makes sure you never get bored. In Rumble Blast you have to usually go through some sort of tournament or gate to get to the next locations but if you having gotten any toys with high enough power it requires you to go through the places over and over again until you do get a high enough toys.
But let's stop looking at Rumble Blast and let's look at Rumble World on it's own. In order to unlock things you need diamonds which you get from completing missions from the king. You can also buy them and it's not that bad cause you can get 200 for about three bucks. I don't buy them but it's still nice to see I could get them for so cheap.
Missions are easy to get since you get them every day so long as you've beaten the last mission he gave you. It's a little challenging cause you may not have the high level Pokemon you need to complete it but the more you go to location the high level Pokemon it will give you so it's just a matter of playing enough. You can but a lot of extra stuff just with coins which are easy enough to get from defeated and the stuff you can buy with it is pretty decent (though most of the stuff you can buy with them is clothes).
It's really a fun and addictive game. To compare it back to Rumble Blast, it has much of the music from that game (which is awesome) and you can collect 719 Pokemon which is fun cause you get to see the sixth gen Pokemon in toy form.
Pokemon Shuffle:
I honestly did not like Pokemon Trozei at all. It was confusing and not fun in the least. I hear that Battle Trozei is a lot better, which I believe is true because Shuffle is not that bad. It's pretty fun game and waiting for more hearts (the thing that allows you to play rounds) doesn't take so long.
My only complaint is one, as a game with stacks items in it, you'd think there wouldn't be a limit on moves. I guess they're going for that kind of puzzle but I think a "keep it from over flowing" type puzzle would have been more interesting.
The main problem I have is that it's nearly impossible to catch certain Pokemon without buy a great ball or something. Unless you get really lucky and can beat the game in one move (which is all up to chance) you have almost no chance in catching the Pokemon and I do not waste coins on more powerful Poke balls. Especially since the only way to get coins is to get jewels and it's cost five bucks just for six of them. Six jewels can get you 22000 coins, and each great ball costs 2500 coins, so you do the math on that.
Other then that, not a bad game. Very nice music, the game is fun to play, just wish catching Pokemon was easier.
Pokemon Picross
I was really excited for this game cause I loved Mario Picross and couldn't wait to play it with Pokemon pictures. It was a let down though.
First of all, getting picrates, is awful. I can only get them from either accomplishing puzzles with certain objectives (half of them there's no way to accomplish those goals till much late in the game) and daily training which means I have to wait a whole day before I can collect more Picrates.
You can actually can get more Picrates from daily training if you are really fast at it but the most you can get is 15 picrates, which isn't nearly enough. Most area can take as many as 250 picrates to access and that's not including alt world and mega puzzles which take even more picrates to access.
Oh btw, the objectives I mentioned you can get picrates from, the objective give maybe from 1 to 3 picrates and once you've obtained the objective you can't get picrates from it again. So you can end up with a full energy gauge but all you can do with it is play puzzle you've already beaten and get nothing out of it. Again, the new locations are expensive so you can get stuck at a location for days just doing daily training.
Oh and let me not forget the energy gauge. Not only does it not contain enough energy (don't bother buying a bigger energy gauge, it's a waste of money) but it uses energy every time you use a box, so if you make a mistake, or so many mistakes you have to start over, you have to wait for several hours to do so. I don't mind waiting but not because I made a mistake. Stopping half way through a puzzle isn't fun either.
It cost like a dollar fifty for 200 picrates, which doesn't sound bad but it costs around 100 picrates to do most things in the game so it's not much. Thirty bucks can get you unlimited picrates but I don't really think the game is worth that much.
I could go on about my complaints about the game but I think you get the point. And despite all my complaining I still play the game cause it's still Picross and I love this game. I don't know if it was just that this is the first Pokemon game of it's kind but I felt really let down by it, especially since the other two seem much more fleshed out and complete.