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Counter that Pokémon

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    Lanturn @ Leftovers
    52 HP / 252 SAtk / 204 SDef
    Modest nature
    - Surf
    - Charge Beam
    - Ice Beam
    - Substitute​

    252 SpA Life Orb Starmie Hydro Pump vs. 52 HP / 204 SpD Lanturn: 105-125 (25.99 - 30.94%) -- guaranteed 4HKO after Stealth Rock
    252+ SpA Lanturn Charge Beam vs. 0 HP / 4 SpD Starmie: 146-174 (55.93 - 66.66%) -- guaranteed 2HKO after Stealth Rock

    Yup.

    Also, Starmie is a shaky counter to that Heatran, because there's a chance it could get OHKOed by HP Grass after LO recoil and SR damage. Starmie is technically a counter since it forces Heatran out or OHKOes it before fainting due to LO, but it's still not very ideal.
     
    Last edited:
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    Garchomp w/ Choice Band
    Adamant nature
    4 HP / 252 Atk / 252 Spe
    ~ Outrage
    ~ Earthquake
    ~ Fire Fang
    ~ Dragon Claw

    With Earthquake, Garchomp is able to knock out a variety of fire- and electric-type Pokémon, including Blaziken, Infernape, and Lanturn. Outrage allows it to take out two-three of your opponent's Pokémon in a row. Fire Fang helps it to defeat all ice, steel, bug, and grass-type Pokémon that can usually be found in the OU tier, such as Scizor, Breloom, Metagross, and Abomasnow. And with Dragon Claw, Garchomp is able to stand tall against most other dragon-types. d:
     
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    Garchomp isn't really a counter since if it switches in while Lanturn uses Ice Beam or Sub, then it's toast.

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    Bronzong @ Air Balloon
    Heatproof
    252 HP / 252 Def / 4 SDef
    Relaxed Nature
    - Gyro Ball
    - Earthquake
    - Hidden Power Ice
    - Stealth Rock​

    252 Atk Choice Band Garchomp Outrage vs. 252 HP / 252+ Def Bronzong: 95-112 (28.1 - 33.13%) -- 27.64% chance to 3HKO after Stealth Rock
    0 SpA Bronzong Hidden Power Ice vs. 4 HP / 0 SpD Garchomp: 192-228 (53.63 - 63.68%) -- guaranteed 2HKO after Stealth Rock

    No one said anything about the moveset needing to be good, right???
     

    KorpiklaaniVodka

    KID BUU PAWAA
    3,318
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  • Anyway, another way of dealing with Heatran:

    tumblr_msl1ziBODI1s29bhho1_500.gif


    Starmie @ Life Orb
    Natural Cure
    Timid 252 SpA / 4 SpD / 252 Speed
    - Hydro Pump
    - Thunderbolt / Psyshock
    - Ice Beam / Recover
    - Rapid Spin

    Beats Heatran 80% of the time.

    Starmie can't switch into HP Grass.

    Anyway, (lol) that Heatran set I posted against Spiritomb can also counter Bronzong, unless Fire Blast misses.

    485.gif


    Heatran @ Air Balloon
    Trait: Flash Fire
    EVs: 4 HP / 252 SpA / 252 Spe
    Timid Nature

    - Fire Blast
    - Earth Power
    - Hidden Power Grass
    - Toxic / Stealth Rock / Will-o-Wisp
     

    Opposite Day

    too old for name changes
    974
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  • @ Wolf, I guess I could make it a super defensive bulky Starmie, but I couldn't be bothered :x

    also finding a bronzong counter this is going to be tough, you want bad movesets, you get them!

    tumblr_ltufzffGBX1r1n5pqo1_500.gif


    Alomomola @ Leftovers
    Regenerator
    Impish 104 HP / 252 Def / 152 SpD
    - Soak
    - Toxic
    - Waterfall
    - Wish​

    0 Atk Bronzong Earthquake vs. 104 HP / 252+ Def Alomomola: 55-65 (11.06 - 13.07%)
    0 SpA Bronzong Hidden Power Ice vs. 104 HP / 152 SpD Alomomola: 30-35 (6.03 - 7.04%)
    0 Atk Bronzong Gyro Ball (65 BP) vs. 104 HP / 252+ Def Alomomola: 27-32 (5.43 - 6.43%)

    IN RETURN:
    0 Atk Alomomola Waterfall vs. 252 HP / 252+ Def Bronzong: 45-54 (13.31 - 15.97%)

    yeah that is not doing a lot BUT with Soak + Toxic and no reliable recovery on Zong, you're pretty much as useless as they come, whereas Alomomola recovers any damage done to it with Regenerator. And thank goodness for that, since after Soak Waterfall does (6.5 - 7.98%) to Bronzong.




    EDIT: 




    Another way of dealing with Heatran would be posting another Heatran, but that isn't too fun.
    FATMENCE IS BACK

    tumblr_m3hb1qmGHx1qd87hlo1_500.gif


    Salamence @ Leftovers
    Intimidate
    Careful 248 HP / 8 Def / 252 SpD
    - Wish
    - Roost
    - Dragon Claw / Dragon Tail
    - Earthquake​

    252 SpA Heatran Fire Blast vs. 248 HP / 252+ SpD Salamence: 81-96 (20.55 - 24.36%) -- possible 6HKO

    Pop that weasel with a Dragon Claw and you've got yourself a
    0 Atk Salamence Earthquake vs. 0 HP / 0 Def Heatran: 356-420 (110.21 - 130.03%) -- guaranteed OHKO

    ggggg


    also @ Crobat:
    252 SpA Heatran Hidden Power Grass vs. 0 HP / 4 SpD Starmie: 174-206 (66.66 - 78.92%)
    Or, if you want a ridiculous Heatran-specific Starmie set with 52 EV's in Speed and a Calm nature just to ensure it gets the speed jump over Tran;
    252 SpA Heatran Hidden Power Grass vs. 248 HP / 208+ SpD Starmie: 128-152 (39.62 - 47.05%)
    - Starmie can, in fact, switch into that, and heal off most of the damage done with Recover. Fortunately Starmie doesn't have to deal with a 2HKO, as any set is faster than it. So it works 80% of the time, or a bit more frequently than that depending on your STAB of choice.
     
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    Dark Azelf

    ☽𖤐☾𓃶𐕣
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    A counter is a pokemon that can switch into another pokemon at little or no risk to itself and force the opposing pokemon out.
    Just leaving this here because of what people have already said but still.

    Also Wish Mence is awesome. :)

    Anyways,

    Mamoswine@Life Orb
    252 Atk / 252 Speed / 6 HP
    Adamant Nature
    Trait: Thick Fat
    - Ice Shard
    - Earthquake
    - Icicle Crash
    - SuperPower

    Comes in, tanks mence with its 110/80 defense and returns the KO.
     

    PlatinumDude

    Nyeh?
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  • Wash Rotom:
    rotom-wash.gif

    -Volt Switch
    -Hydro Pump
    -Will-o-Wisp
    -Pain Split
    Nature: Modest
    EVs: 232 HP/56 SAtk/220 Spe
    Item: Leftovers

    While Life Orb Superpower stings, Wash Rotom can easily threaten Mamoswine with a burn from Will-o-Wisp or a supereffective Hydro Pump.
     
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    Vileplume @ Leftovers
    Effect Spore
    252 HP / 252 Def / 4 SDef
    Bold Nature
    - Giga Drain
    - Sludge Bomb
    - Aromatherapy
    - Sleep Powder​

    56+ SpA Rotom-W Hydro Pump vs. 252 HP / 4 SpD Vileplume: 84-100 (23.72 - 28.24%) -- possible 4HKO after Stealth Rock
    0 SpA Vileplume Giga Drain vs. 232 HP / 0 SpD Rotom-W: 152-182 (50.83 - 60.86%) -- guaranteed 2HKO after Stealth Rock
     
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    Dark Azelf

    ☽𖤐☾𓃶𐕣
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    Wash Rotom:
    rotom-wash.gif

    -Volt Switch
    -Hydro Pump
    -Will-o-Wisp
    -Pain Split
    Nature: Modest
    EVs: 232 HP/56 SAtk/220 Spe
    Item: Leftovers

    While Life Orb Superpower stings, Wash Rotom can easily threaten Mamoswine with a burn from Will-o-Wisp or a supereffective Hydro Pump.

    Lo SuperPower Vs Rotom: 58.9% - 69.6% and then -1 LO SuperPower: 39.5% - 46.5%. The best case scenario you take 98% Min damage over two turns and as thus you cannot switch in. You need bold and def evs to counter Mamoswine.


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    Vileplume @ Leftovers
    Effect Spore
    252 HP / 252 Def / 4 SDef
    Bold Nature
    - Giga Drain
    - Sludge Bomb
    - Aromatherapy
    - Sleep Powder​

    56+ SpA Rotom-W Hydro Pump vs. 252 HP / 4 SpD Vileplume: 84-100 (23.72 - 28.24%) -- possible 4HKO after Stealth Rock
    0 SpA Vileplume Giga Drain vs. 232 HP / 0 SpD Rotom-W: 152-182 (50.83 - 60.86%) -- guaranteed 2HKO after Stealth Rock

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    Hypno@Leftovers
    168 HP / 220 SpA / 120 Spe
    Modest Nature
    Trait: Insomnia
    - Nasty Plot
    - Psychic
    - Grass Knot
    - Baton Pass

    Switches in, Insomnia stops sleep powder and threatens vileplume with STAB Psychic. Hypno can also Baton Pass NP boosts sooooo, if you cant stop it passing technically you haven't countered it. Food for thought. Also Baton Pass escapes Pursuit. ;)
     

    PlatinumDude

    Nyeh?
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  • Lo SuperPower Vs Rotom: 58.9% - 69.6% and then -1 LO SuperPower: 39.5% - 46.5%. The best case scenario you take 98% Min damage over two turns and as thus you cannot switch in. You need bold and def evs to counter Mamoswine.

    True, but the listed EV spread allows Wash Rotom to outspeed Mamoswine and it can always switch into any of Mamoswine's STABs, especially an Earthquake.

    Anyway:
    Skuntank
    435.gif

    -Sucker Punch
    -Pursuit
    -Poison Jab/Crunch
    -Taunt
    Nature: Adamant
    EVs: 252 Atk/176 SDef/80 Spe
    Item: Black Sludge/Dread Plate
    Ability: Aftermath

    Skuntank outspeeds Hypno and Taunts it before it can set up Nasty Plot + Baton Pass. Once that's done, Skuntank can hit Hypno hard with STAB Pursuit as it dry switches. It also resists Hypno's listed offensive moves.
     
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  • Torterra @ Leftovers
    389.png

    -Stealth Rock
    -Wood Hammer
    -Earthquake
    -Synthesis

    Nature: Adamant
    Evs: 180 HP / 252 Atk / 76 Spe
    Ability: Overgrow

    Torterra can easily switch in against Skuntanks physical moves with its bulky defence and good typing before OHKOing it with STAB Earthquake or forcing it to switch out.
     

    Dark Azelf

    ☽𖤐☾𓃶𐕣
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    Salamence@Life Orb
    4 Atk / 252 Sp.Atk / 252 Speed
    Naive Nature
    Trait: Intimidate
    - Brick Break
    - Draco Meteor
    - Fire Blast / Flamethrower
    - Roost

    Old school Mixmence. Comes in as Torterra cant do anything to it and cushions hits with Intimidate further backing it up. It then returns the KO with Fire Blast.
     
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  • Porygon2 @Eviolite
    233.png


    -Thunderbolt
    -Ice Beam
    -Toxic
    -Recover

    Nature: Calm
    Evs: 252 HP / 32 Def / 224 SpD
    Ability: Trace

    Lowering Salamence's Atk with trace intimidate leaves Porygon2 able to survive even the super-effective Brick Break before taking advantage of it's good SpA and Salamences fairly average Defence to take it out with Ice Beam.
     

    Zeffy

    g'day
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    Porygon2 @ Eviolite
    Trait: Trace
    EVs: 252 HP / 32 Def / 224 SDef
    Calm Nature
    - Discharge
    - Ice Beam
    - Toxic / HP Fire / T-Wave
    - Recover

    I think we can all agree that this is probably the only thing that comes closest to countering Mixmence. Draco Meteor fails to 2hko without stealth rock (don't even mention the other two attacks, they're p irrelevant in this case) while Porygon2 can retaliate with a super effective Ice Beam for the ohko.


    edit: ffs above poster

    Conkeldurr @Leftovers
    Trait: Guts
    EVs: 120 HP / 252 Atk / 136 SpD
    Nature: Brave / Adamant
    - Bulk Up
    - Drain Punch
    - Mach Punc
    - Payback / Ice Punch

    uhh yeah this set 3hko's porygon2 with no boost while porygon2 can only 5hko and toxic is going to activate guts so yeah p standard imo
     
    Last edited:
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  • Musharna @Leftovers

    Ability: Synchronise
    Nature: Bold
    Evs: 240 HP / 252 Def / 16 SpD
    518.png

    - Calm Mind
    - Psychic
    - Batton Pass
    - Moonlight

    Musharna is easily bulky enough to take even STAB hits from Gurdurr once you factor in its resistance to fighting moves and with only 50 base power even payback isn't much of a threat against the slower Musharna that can KO Gurdurr with a super-effective, STAB Psychic that also plays on a terrible SpD.
     

    Opposite Day

    too old for name changes
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  • Slowbro @ Life Orb
    Regenerator
    Quiet 232 HP / 24 Def / 252 SpA
    - Trick Room
    - Psychic
    - Fire Blast
    - Surf / Ice Beam
    .. oh, the irony of not posting this quickly enough.


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    Murkrow @ Eviolite
    Prankster
    Bold 248 HP / 252 Def / 8 SpD
    - Perish Song
    - Substitute
    - Mean Look
    - Roost​

    Your one attack doesn't do anything.
    If you Baton Pass, you Baton Pass Perish Song.
    If you switch, something else gets trapped and dies.

    ggggg
     
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  • Archeops @Flying Gem
    567.png

    Ability: Defeatist
    Nature: Naive
    Evs: 252 Atk / 4 SpA / 252 Spe

    - Acrobatics
    - Stone Edge
    - Earth Power
    - Roost

    With only Perish Song to worry about it can switch in fairly easily and then out speed Murkrow to deliver a OHKO with Stone Edge.
     

    Zeffy

    g'day
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    Alomomola @Leftovers
    Trait: Regenerator
    EVs: 252 HP / 252 Def / 4 SpA
    Nature: Bold
    - Scald / Surf
    - Wish
    - Protect
    - Toxic

    Alomomola can stall Archeops all day everyday. Not to mention it can also 3hko with Scald or 2hko with Surf given 4 special attack EVs.
     
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    Roserade @ Life Orb
    Natural Cure
    24 HP / 252 SAtk / 232 Spe
    Timid Nature
    - Leaf Storm
    - Sludge Bomb
    - Hidden Power Fire
    - Sleep Powder​

    Roserade has no problems with any status that Alomomola can muster up and cleanly OHKOes it.
     
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  • Heatran @Chesto Berry
    485.png

    Ability: Flame Body
    Nature: Timid
    Evs: 252 SpA / 4 SpD / 252 Spe

    - Fire Blast
    - Earth Power
    - Hidden Power Grass/Hidden Power Ice
    - Stealth Rock/Taunt

    Heatran can switch into any of Roserade's offensive moves with ease being immune to Poison and having a 4x resistance against grass. It cannot out speed Roserade, leaving it open to take a Sleep Powder, but if it hits Heatran will be woken up by its Chesto Berry and left to OHKO Roserade with Fire Blast if it doesn't switch out.

    It should be noted though that this set would normally use an Air Balloon or Leftovers, the Chesto is because I am specifically countering Roserade.
     
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