Alright then, Here's my entry:
Name: Kinetwirl
Type: Psychic/Electric
Appearance:
Dex Entry:
Version 1: "It collects both electrical and psychic energy by twirling it's baton. It usually dances in large groups."
Version 2: "Only 1 twirl of its baton is enough to gather large amounts of energy. It is able to dance 12 hours without pause."
Classification: Majorette Pokemon
Gender ratio: female only
Height: 1.2 m (4 ft)
Weight: 28 kg (61.7 lb)
Evolution: Kineturn lv. 24 > Kinetwirl , Kinetwirl lv 40 > Kinestorm
Body Style:
Egg group: Humanshape & Fairy
Habitat: Urban Pokemon
Catch Rate: 45
Abilities: Lightning rod or Tangled Feet
Moveset:
By level:
By TM:
By HM: None
By Breeding:
* Signature Moves:
Attack Name: Baton Twirl
Type: Normal
Category: Status
Attack: N/A
Accuracy: N/A
PP: 5
Description: The user twirls it's baton to collect power, It raises both Sp. Atk. and Speed.
Note: Just like stockpile, This move can only be used 3 times, It's effect will reset after the user has used either Megavolt or Psyburst.
Attack Name: Psyburst
Type: Psychic
Category: Special attack
Attack: 100
Accuracy: 100
PP: 5
Description: The user releases accumulated psychic energy, also sharply cuts the users Sp. Def.
Note:
After 1 Baton Twirl it won't have any side effects.
After 2 Baton Twirls, however, It'll also have a 50% chance to flinch the opponent and lower it's special defense
After 3 Baton Twirls it'll also have a 50% chance to flinch the opponent and Sharply lower its Sp. Def. Won't have any effect if the user didn't use Baton Twirl.
Attack Name: Megavolt
Type: Electric
Category: Special
Attack: 50
Accuracy: 100
PP: 5
Description: The user releases accumulated electrical energy to perform a lightning-fast attack.
Note:
After 1 Baton Twirl the user will perform a increased priority attack with a 10% chance of leaving the opponent paralyzed.
After 2 Baton Twirls the user will perform a increased priority attack that's guaranteed to leave the opponent Paralyzed.
After 3 Baton Twirls megavolt will now also have a 50% chance to leave the opponent confused.
Please note that even though these attacks seem overpowered, the user has to set up and miss a few turns, it might not be able to survive even that long.
Base stats:
Hp: 40
Atk: 55
Def: 40
Sat: 90
Sdf: 80
Spd: 90
Total: 395