Since Generation 3, the games have introduced cutscenes as a way to tell the story in a more visual way, instead of just having a text box popping up to tell you what is happening. As the years and technology has advanced, the form of the cutscenes has moved from a pixel art bases (Like the Groudon/Kyogre/Rayquaza cutscene in Emerald) to a full 3D rendering of the scene (Like the fusion of Kyurem and whichever mascot in Black 2 and White 2). With the moving of games to a new hardware (both the console and the game itself), what do you think will happen to cutscenes now? Will they be more frequent with the new advances with the 3DS? How about higher quality cutscenes?
I'm personally hoping with the move over to the 3DS, that the new hardware and space on each game will allow for some more cutscenes. I think they were very well exectued in Black 2/White 2, and I'd love to see some more fully fledged 3D cutscenes emerge throughout the story line. Although I wouldn't like to see a cutscene for every little event, I'd love to see them more disperse throughout the story, showing the major victories/escapes/what-have-you of the evil team.
I'm personally hoping with the move over to the 3DS, that the new hardware and space on each game will allow for some more cutscenes. I think they were very well exectued in Black 2/White 2, and I'd love to see some more fully fledged 3D cutscenes emerge throughout the story line. Although I wouldn't like to see a cutscene for every little event, I'd love to see them more disperse throughout the story, showing the major victories/escapes/what-have-you of the evil team.