I just don't like how the newer the game, the the legendaries are revered as deities, and how there are 20 in each game. The original 151 pokemon only had 5 legendaries. Other than that I'm fine with them.
BW felt pretty classic to me in regards to legendaries.
You could find the musketeer trio through the main game, saw a roamer fly off for you to catch, and then got your mascot at the end, to fight the unobtainable counterpart. 5
Its practically the same as Hoenn for example,
just instead of finding musketeers you look for golems, the roamer is a version exclusive Lati@s, and you get your mascot. 5
And not that far from GS, where you had the beasts, who were all roamers at the same time, and then got your mascot... 4
Or all the way back to RBY, with the trio as always, and Mewtwo as the end boss thing, making it 4.
Of course there was a Kyurem and Landorus hidden in the postgame, but that's the same deal as Rayquaza in RS, or the second mascot in GS.
I probably left out gen 4 for a reason eh? Because it was supposed to be taking the franchise on steroids.
But still. You meet the lake guardians as the trio role, then your mascot at Spear pillar... which is surprisingly just 4 too.
oh..
Gen 4 went omfg in the postgame legends and event-legends department though, having Heatran as the legend of a whole subregion, Regigigas as a fourth hidden golem, Cresselia with a small plot, Giratina in the usual "wait for third version" position, and then of course Manaphy, Darkrai, Shaymin, Arceus, which were essentially there so that they had something to show off throughout the rest of gen 4..
I would however understand if what you meant was how there is Heatran, golems, Cresselia, lake guardians and whoever else squeezed into BW2 postgame, (or birds in Pt, and the dozen in HGSS) but that is obviously for more accessability, since those are all legendaries from past generations..
Beside of those non-canon "guest appearances" as one could call them (lol), I still don't get why so many think legends are being overdone.
So again, this is the only noteworthy difference in how legendaries are done with current standards, compared to the first gens:
-1 or 2 postgame standalone legends to spice it up
-several event pokemon so they can be revealed slowly throughout the generation
I like all of this :B