Warrior Rapter
Dinosaur Pokemon Trainer
- 209
- Posts
- 15
- Years
- Oklahoma
- Seen Jul 25, 2017
I'd like to think that they can be for a number of reasons:
1) The art style of the game itself, and how it may influence gameplay (cell shaded, sandbox builders, etc.)
2) The storyline of the game. This is probably my main point, as I play a number of games that have an in-depth story sequence. I like to compare those games to reading a book where, yes the paths are set, but you choose the direction you follow.
3) The community for the game. Basically the fan-made creations which, although not directly by the game itself, inspired creativity in people who are much more creative than I am. I believe there is a saying that goes "Art influence art". So if the creations can be called such, why can't the source material?
I also think that it's important to remember that even under the best circumstances, not everything fits in one catagory. There are some games that could be considered art and some that probably wouldnt be. It depends on the presentation.
1) The art style of the game itself, and how it may influence gameplay (cell shaded, sandbox builders, etc.)
2) The storyline of the game. This is probably my main point, as I play a number of games that have an in-depth story sequence. I like to compare those games to reading a book where, yes the paths are set, but you choose the direction you follow.
3) The community for the game. Basically the fan-made creations which, although not directly by the game itself, inspired creativity in people who are much more creative than I am. I believe there is a saying that goes "Art influence art". So if the creations can be called such, why can't the source material?
I also think that it's important to remember that even under the best circumstances, not everything fits in one catagory. There are some games that could be considered art and some that probably wouldnt be. It depends on the presentation.