Bassface, those moves are not good.
For Typhlosion go for:
Sunny Day
Flamethrower [or Fireblast]
Thunderpunch
Substitute.
Sunny Day up at the beginning then let all hell lose :]
As for Ampharos,
Thunderpunch [You've got that, good :]]
Thunderwave [You've got that good :]]
Focus Punch
Substitute
Good suggestions. I agree, the movesets I'm using right now aren't that great, but I will eventually be getting rid of some of the worse moves. I have a feeling I'll be needing better moves to take on the Elite Four.
Typhlosion:
Sunny Day - Good suggestion, I may use this.
Flamethrower - Definitely; when she reaches the required level to learn this move, it'll be overwriting Flame Wheel. I like this move more than Fire Blast, because it's more accurate and has more PP.
Thunderpunch - I will most likely be using Earthquake instead of this. I considered this move, but since my other Pokemon is an Electric-type that has this move already, I don't think it's needed on Typhlosion.
Substitute - I don't think there is any way for Typhlosion to learn this move, actually. It was a TM in the first generation, but in the second generation, TM50 was replaced with Nightmare.
I may consider keeping Attract in this slot, as it's proved to be very useful throughout most of the game. One move I've really liked on Typhlosion is Rest (also Sleep Talk, but I don't think I'll have room for it on this moveset).
Ampharos:
Thunderpunch - Definitely staying, unless I can somehow replace it with Thunderbolt.
Thunder Wave - Definitely staying.
Focus Punch - This move is actually only found in Gen III and up... :( I was considering Fire Punch, but since I already have a Fire-type on my team, it may not be necessary.
Substitute - I don't think Ampharos can actually learn this, since it's not a TM in this game. I like the Rain Dance idea suggested; however, I'd only be teaching Ampharos this move if he also knew Thunder (which he will learn through level-up eventually).
Sadly, Ampharos's moveset is a bit on the limited side in the second generation. :(
Thank you for the suggestions - they'll definitely be helpful in planning out my team's final movesets.
Yeah Typlosion have not the move sunnyday il think sunny was for Grass Pokemons?
Yes, Sunny Day is beneficial to Grass-types, since it allows Solarbeam to be used without charging, and doubles the healing power of moves such as Moonlight and Synthesis. It also benefits Fire-types since it increases the power of their moves by 50%, and weakens the power of water-type moves.