I do not want to sound aggressive, but it has a direct relationship with the sprites I mentioned earlier and LeParagon's answers.
Unquestionably LeParagon is an incredible spriter, but this I do to help improve the appearance of these sprites and maybe he has been offended every time I intend to do some of his sprites again (coincidentally I just happened to redo these).
I understand that almost always making my sprites from 3d models does not give the best visual section, but if they are not used I would like certain of their elements to be used as a reference.
In the case of Yungoos, it is worth mentioning that the current sprite was rejected in the past because it was not of the required style (see page 36) and only suffered a resizing. There is a lot of truth in which right eye could have another position, but it is that eye has more relation with the size of the pokémon besides fulfilling at least with that it is not half covered with the yellow hair of this one (In fact, it should not be neither a little covered), the ears should be more rounded (if you can, and is that they are stretched), the legs escape the original size for quite, the shape of his forehead and his back (and the line of this) they differ somewhat in their true form and, these are things that are easily arranged. In my sprite I accept that his nose is not where it belongs, but disproportionate is not (he appears with the 3d model), and to finish with Yungoos, his teeth. According to the model, the perspec- tive I made considers the minimum chin under the denture and the height of the teeth is directly proportional to the one of this, that is, I erred in the execution of these.
In the case of Rockruff I will be shorter. His tail is beautifully executed, but his face leaves to be desired. Her ears do not coincide, both because of the dark spot shape and the absence of the line, which makes her look empty. The snout is just a flattened oval, without comments. And finally his eyes, which are not the eyes of Rockuff, even shine. As for the right eye, that of Chikorita, it is not the same. The pokémon in which this technique was applied respected the fact whether the creature has bulging eyes or not, not so in the case of Rockruff.
I do not dispute that the perspective of Drampa is uncomfortable, but in my opinion it is much more than the current forced pose. However, this matter is out of the question when you said you would do something about it.
Same with Guzzlord, with which the tongue was not painted correctly, and thanks for fixing it as you mentioned.
Finally, with the Mimikyu sprite that I sent some time ago, I must say that my goal was to replace the Busted sprite, because the previous one was going anywhere, nothing faithful to the original, but the escuza can be the same with the ears: "They only wrinkle", besides the face was strange, the mouth was only a zigzag and the color of the cheeks was very strong.
Actually and as everyone here I just want to help, and I regret a lot to repeatedly commit the error of posting sprites in periods when it does not correspond, but seriously, I was very keen to contribute to this cause.
Although it is, and as I just did, I want, and without intending to hurt anyone, I contributed ideas and suggestions, and I know how open they are to suggestions, but I did not like that LeParagon corrected me on their own shortcomings, and I really appreciate your work.
I am very grateful to anyone who has had the patience to get to this point, I will always be willing to help here and I will not interrupt more unnecessarily, that's all.
I'm not looking to destroy them, just make them bigger.