Yes but this is a thread comparing the consoles, not how one game plays on both consoles. Look at games like Metroid Prime: First Hunt and how that uses the touch screen. Or how Madden uses both screens. It's unfair to showcase the same game on both consoles because it only shows the PSP's graphic advantage and not any of the DS's features.a1337a said:You know what's on the second screen? a map of the track, which I think racing games stopped using circa 1998. And who'd wanna use a touchscreen to drive a car? :P
I see no bias, just one console that seems more equiped to handle tomorrow, than the other.
Unfortunately the PSP is what it was designed to be, a portable Playstation. Which is why I hate Sony so much. They should have put a lot of thought into what they wanted from their first handheld console. Like you said, they skipped a generation. Now instead of buying old psone classics that we haven't played for years, we'll be making the choice whether to play a game on a full screen TV or on a portable screen. I know which one I'd pick.The way I see it, there's little to differentiate the PSP from the PS2 apart from the fact that one's portable. So what exactly is the point?
Actually, I don't see the fun in getting 64-bit games that have diminished from my memories lord knows how long ago.Lucifer said:The GBA is a portal back to the days of the SNES. With the PSP, the future of handhelds is exactly the same as the future of home consoles. Where's the fun in that?
(For the record, I'll be getting both)
Brittany said:Actually, I don't see the fun in getting 64-bit games that have diminished from my memories lord knows how long ago.
I can definetly see your point, but it's still not my style.
Hmm, I can't really imagine our favorite PSOne games getting ported to DS. I mean, do you really want 6-cartridge DS games?Lucifer said:Like phoenix316 said above, that list kinda includes 32-bit PSOne games as well. Plus they'd be more polished, of course. Just like the GBA (in most cases) improved upon the general style used for SNES games. The Minish Cap's a good example of this. If that game'd been released for the SNES 10 years ago it'd have blown peoples' minds (slight exaggeration maybe, but y'know what I mean). I can imagine the same thing will happen for DS-developed games (just look at Mario 64 DS. Mario is far more detailed than he was in his blocky N64 appearance).
Oh and of course, the screen will be clearer. I've always had problems with my N64 putting out a fuzzy picture, which is partly why I don't play it anymore.
I know FFVII:CC will be a PSP-exclusive, but basically there's no real reason why it can't be launched on the PS2. That's sort of what I mean - there's no real difference between the two apart from the fact that one can be played on the move.