- 1
- Posts
- 9
- Years
- Seen Jan 5, 2023
I kept getting this problem
---------------------------
Pokemon Essentials Gen 6
---------------------------
Exception: RuntimeError
Message: Script error within event 13, map 5 (Route 1):
Exception: RuntimeError
Message: Section047:393:in `load_bitmap'Failed to load the bitmap located at: Graphics/Pictures/newStatuses
***Full script:
pbWildBattle(
PBSpecies::DIANCIE,5,1,true,true)
pbSet(12,"A",true)
Interpreter:243:in `pbExecuteScript'
#6 BitmapWrappers:271:in `pbBitmap'
#4 UI:66:in `initialize'
#2 Scene:103:in `new'
#2 Scene:103:in `pbLoadUIElements'
#2 Scene:260:in `pbStartBattle'
#1 Battle:62:in `pbStartBattleCore'
PokeBattle_Battle:2603:in `pbStartBattle'
PField_Field:1015:in `pbWildBattle'
PField_Field:1014:in `pbSceneStandby'
Interpreter:276:in `pbExecuteScript'
Interpreter:1606:in `command_355'
Interpreter:494:in `execute_command'
Interpreter:193:in `update'
Interpreter:106:in `loop'
Interpreter:198:in `update'
Scene_Map:103:in `update'
Scene_Map:101:in `loop'
Scene_Map:114:in `update'
Scene_Map:68:in `main'
---------------------------
Pokemon Essentials Gen 6
---------------------------
Exception: RuntimeError
Message: Script error within event 13, map 5 (Route 1):
Exception: RuntimeError
Message: Section047:393:in `load_bitmap'Failed to load the bitmap located at: Graphics/Pictures/newStatuses
***Full script:
pbWildBattle(
PBSpecies::DIANCIE,5,1,true,true)
pbSet(12,"A",true)
Interpreter:243:in `pbExecuteScript'
#6 BitmapWrappers:271:in `pbBitmap'
#4 UI:66:in `initialize'
#2 Scene:103:in `new'
#2 Scene:103:in `pbLoadUIElements'
#2 Scene:260:in `pbStartBattle'
#1 Battle:62:in `pbStartBattleCore'
PokeBattle_Battle:2603:in `pbStartBattle'
PField_Field:1015:in `pbWildBattle'
PField_Field:1014:in `pbSceneStandby'
Interpreter:276:in `pbExecuteScript'
Interpreter:1606:in `command_355'
Interpreter:494:in `execute_command'
Interpreter:193:in `update'
Interpreter:106:in `loop'
Interpreter:198:in `update'
Scene_Map:103:in `update'
Scene_Map:101:in `loop'
Scene_Map:114:in `update'
Scene_Map:68:in `main'