The EBS also has custom transitions.
They all work except for the wild pokemon battle. I tested it in a clean 16.2 version of essentials and than
in a clean version of Kleins Bw Kit.
Heres a little gif showing exactly what I mean.
This is how it looks in 16.2: https://i.imgur.com/ZHVNTcR.gifv
And this how it looks in Essentials BW: https://i.imgur.com/6SogXnh.gif
Dont know if this is how its supposed to be.
@sprites["battler"].setBitmap("Graphics/Characters/"+@battle[@index])
@sprites["battler"].bitmap=AnimatedBitmapWrapper.new("Graphics/Characters/"+@battle[@index]).bitmap
The Mega evolution works fine for me and I didn´t notice anything yet with the ability messages but I also noticed that the sunnyday animation is replaced with sandstorm and if you see sandstorm is replaced with snow?! animation.I have a few problems here, but other than that it runs pretty well.
- Some abilities will show the effect and the ability name, but don't say a message. Like, Intimidate will show the stat down animation, show the ability message, yet not mention the Attack stat going down. Other examples of this are, Pressure, Static, and Weather triggering abilities. Strangely, turning off the ability messages causes the text to return
- The sun animation is replaced with the sandstorm animation.
- The Mega Evolution animation does not work, and triggers an error.
The Mega evolution works fine for me and I didn´t notice anything yet with the ability messages but I also noticed that the sunnyday animation is replaced with sandstorm and if you see sandstorm is replaced with snow?! animation.
Anyways, apart from that it works pretty well if you are getting an error with mega evolution make sure you have everything updated, for example the last update that fixed some vector issues.
Sorry bad english.
Version of Essentials?I have an almost entirely clean copy of Essentials, save for a couple of plug-in-and-play scripts, neither of which should have any effect on EBS
Version of Essentials?
Pokedex Error :