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The Master said:Post your EliteBattle_UI script section.
Click anywhere right here to see my EliteBattle_UI script section.
The Master said:Post your EliteBattle_UI script section.
Exception: NoMethodError
Message: undefined method `+' for nil:NilClass
EBS_UI:1581:in `drawPocket'
EBS_UI:2000:in `updateMain'
EBS_UI:1915:in `update'
EBS_UI:2028:in `pbItemMenu'
EBS_UI:2025:in `loop'
EBS_UI:2066:in `pbItemMenu'
PokeBattle_Battle:2607:in `pbItemMenu'
PokeBattle_Battle:2690:in `pbCommandPhase_old'
PokeBattle_Battle:2647:in `loop'
PokeBattle_Battle:2737:in `pbCommandPhase_old'
Hello,
I apologize if this was asked already and I'll take the heat for it if it was. I searched the thread for keywords of my issue and never found anything. I am using the latest version of essentials and EBS.
So here's my issue. When I use the Bag function, the medicine option is the only one that is correct. Berries take me to my Key Items pocket, it says there's no usable items in the PokeBall pocket (when I have PokeBalls), and the error in the spoiler shows up when I use the Battle Items button.
Spoiler:Code:Exception: NoMethodError Message: undefined method `+' for nil:NilClass EBS_UI:1581:in `drawPocket' EBS_UI:2000:in `updateMain' EBS_UI:1915:in `update' EBS_UI:2028:in `pbItemMenu' EBS_UI:2025:in `loop' EBS_UI:2066:in `pbItemMenu' PokeBattle_Battle:2607:in `pbItemMenu' PokeBattle_Battle:2690:in `pbCommandPhase_old' PokeBattle_Battle:2647:in `loop' PokeBattle_Battle:2737:in `pbCommandPhase_old'
I am using shiney570's BW2 Bag script, which could be a factor, however I deleted the EBS scripts and used Essential's default battle system and the bag function worked perfectly which led me to believe that the problem is in the EBS. I also removed the bag script and used EBS with the default bag script and I still had the same issues.
Any guidance is appreciated. If this is a stupid question, I apologize.
Before I say anything else, the only stock scripts I had edited before-hand were the PokeGear and the PokeDex. I feel like they wouldn't have anything to do with my issue. Other than those two, I reinstalled everything, then added all my maps and events back. I'm still encountering the issue.Reinstall Pokémon Essentials along with the latest version of EBS. If you've done any edits to the scripts, then back those up (in notepad, etc.) and then back track from there. It'll make your life much easier.
Before I say anything else, the only stock scripts I had edited before-hand were the PokeGear and the PokeDex. I feel like they wouldn't have anything to do with my issue. Other than those two, I reinstalled everything, then added all my maps and events back. I'm still encountering the issue.
I deleted the bag script and encountered this error when using the "Test Wild Battle" function:Ah, I see. From the looks of the error you provided, it seems that BW2 bag script is what may be causing the issue. See if you can temporarily replace the BW bag script section with the original one provided by Pokémon Essentials, then test it out. It's possible the two addons aren't compatible.
Exception: NoMethodError
Message: undefined method `length' for nil:NilClass
PScreen_Bag:726:in `pbQuantity'
PField_Field:847:in `pbGenerateWildPokemon'
PField_Field:895:in `pbWildBattle_old'
EBS_Entry:173:in `pbWildBattle'
Debug:755:in `pbDebugMenu'
Debug:296:in `loop'
Debug:826:in `pbDebugMenu'
Debug:960:in `main'
Main:49:in `mainFunctionDebug'
Main:27:in `mainFunction'
Hi guys, I have a problem with the Abbility message when an abbility is activated. The the error message is:
Spoiler:
---------------------------
Pokemon Essentials Gen 6
---------------------------
Exception: NoMethodError
Message: undefined method `bitmap' for nil:NilClass
EliteBattle_Scene:1976:in `showAbilityMessage'
EliteBattle_Scene:2016:in `pbDisplayEffect'
PokeBattle_Battle:2590:in `pbDisplayEffect'
PokeBattle_Battler:1114:in `pbAbilitiesOnSwitchIn_org'
EliteBattle_Battle:499:in `pbAbilitiesOnSwitchIn'
PokeBattle_Battle:2362:in `pbOnActiveAll'
PokeBattle_Battle:2361:in `each'
PokeBattle_Battle:2361:in `pbOnActiveAll'
EliteBattle_Battle:274:in `pbStartBattleCore'
PokeBattle_Battle:2603:in `pbStartBattle'
This exception was logged in
C:\Users\user\Saved Games/Pokemon Essentials Gen 6/errorlog.txt.
Press Ctrl+C to copy this message to the clipboard.
---------------------------
How I can solve that? I'm using this EBS from Luka, I only downloaded the essentials with 6th gen project and then downloaded this battle system following the steps to plug n'play that Luka describes.
Whenever you guys think you're helpful in these weird improvised theoretical solutions, just know that you're not. One look at the changelog lets you know that. Nobody seems to be bothered with it though ... which is why I rarely bother to post around here.Did you make:
essentials + EBS + Gen 6 project?
or gen 6 and then EBS?
There is some files that overwrites in between them. If you did the first method try the second.
I don't know what you used to fix the issue, but I've added a silent update to the UI that rectifies the flawed method of rendering items from the bag. Any changes to the way pockets are handled would make the bag UI fail. Now it doesn't anymore. The official release for this fix is in 4.3, but I've added it without mentioning it now anyway. Just wanted to let you know.EDIT #3: I have solved my issue. Thanks for trying to help :)
The thing I used to fix my issue was just to drop the bag script (lol). But I suppose I can add it back now since you fixed it. Thanks!Whenever you guys think you're helpful in these weird improvised theoretical solutions, just know that you're not. One look at the changelog lets you know that. Nobody seems to be bothered with it though ... which is why I rarely bother to post around here.
I don't know what you used to fix the issue, but I've added a silent update to the UI that rectifies the flawed method of rendering items from the bag. Any changes to the way pockets are handled would make the bag UI fail. Now it doesn't anymore. The official release for this fix is in 4.3, but I've added it without mentioning it now anyway. Just wanted to let you know.