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[Script] [Emerald] Static legendary encounter help

  • 993
    Posts
    4
    Years
    ..............very specific lol, any chance you know where to make such a change and what is it that is actually being changed?

    I will try to tell you this as soon as possible. I just need to check the scripts of the areas and legendaries. But I am working on my hack too, so it MAY take awhile (and working on life too). Maybe edit something else until I respond, or just search the web. Really sorry for inconvenience.

    EDIT: Okay. I have not even LOOKED at Emerald in a LONG time. So... for your question I choose Rayquaza. Here is the Rayquaza script:
    Spoiler:


    Now I think regarding your question, Rayquaza flies away and does not come back? So here you can remove "setflag 0x8C1" & "clearflag 0x8C1", compile the script and put it in Rayquaza. This will solve the problem, I believe. The player will have too leave the map and come back, using this warp:
    Spoiler:
     
    Last edited:
  • 5
    Posts
    283
    Days
    • Seen Feb 20, 2024
    I accidently Eresed this from my hack and it would make the game unplayable so thanks you
     
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