- 2
- Posts
- 8
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- Seen Mar 7, 2016
Hey guys,
I'm trying to figure out how to get an event (e.g. a Pikachu sprite) follow another event (NPC trainer) around as the NPC trainer wanders around the map randomly. Is this possible? The adddependency function seems to only attach events to the game_player. It would be super nice to generalize that function to cover either the player or any other event id on the map!
Best.
I'm trying to figure out how to get an event (e.g. a Pikachu sprite) follow another event (NPC trainer) around as the NPC trainer wanders around the map randomly. Is this possible? The adddependency function seems to only attach events to the game_player. It would be super nice to generalize that function to cover either the player or any other event id on the map!
Best.