tImE
It's still me, 44tim44 ;)
- 673
- Posts
- 17
- Years
- Somewhere in Scandinavia...
- Seen Mar 25, 2023
Laziness in this area does not make things easier in the long run.
There is a lot more probability for bugs and glitches if you don't do things manually.
I seriously recommend doing it by hand.
As for 3 wide paths:
Simply make the middle event, then copypaste it and edit the move commands of the person approaching you to fit the other 2 spaces.
You don't have to make the ENTIRE event. That's just exhausting for no reason.
And if you want to, you can always make the 2 side events move the player to the middle one, and then start that one.
Brute-forcing with "Move Toward Player" is not good. Events can easily get stuck. Only use it for straight movements.
There is a lot more probability for bugs and glitches if you don't do things manually.
I seriously recommend doing it by hand.
As for 3 wide paths:
Simply make the middle event, then copypaste it and edit the move commands of the person approaching you to fit the other 2 spaces.
You don't have to make the ENTIRE event. That's just exhausting for no reason.
And if you want to, you can always make the 2 side events move the player to the middle one, and then start that one.
Brute-forcing with "Move Toward Player" is not good. Events can easily get stuck. Only use it for straight movements.