bobandbill
7.8/10 too much water
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Arguing a point, if I may:
From this I'm quite sure one could use these canon entries to take the view that the Pokemon obey the trainer due to respecting them or finding them a worthy opponent, and so forth, as others have mentioned above. The fact that there's such a thing as a happiness gauge for Pokemon (the longer you have them, and the more battles you win with them, they happier they get) which has existed since the 2nd gen also seems to back this up, IMO - and it's no minor feature with Pokemon like Golbat evolving if they are happy enough, and only then as well.
The gym leaders and badges act like an achievement - something the Pokemon seem to recognise and hence respect the trainer for. The fact that (as mentioned before), the games have the badges only affecting traded Pokemon rather than any Pokemon obtained directly by the trainer himself, suggests to me that seeing as the Pokemon is unlikely to trust you after being traded just like that, having those shows you are already a capable trainer. (Ignoring the whole reason why it is used in the games - so kids can't just trade over their level 100 Mewtwo to beat the game in a few hours without some consequences of this).
Pokemon I don't believe is cock-fighting as - yet again mentioned before! - the games advocate the growth of the Pokemon and friendship, and all that jazz - maybe more so now than before, but it was certainly evident in those games (moves like Return which don't depend on badges - you don't even need one for it to be a powerful move - and let's not forget other games like Colosseum and XD where there are no badges to 'brainwash' Pokemon or what-not- and only so many NPCs talk about being kind to your Pokemon, and working together with them such as the many workers with Machop/Machoke who can be found across the generations of games...) [/ramblingpost]
Going by the games (as I don't follow the manga) - I find it hard to agree that the games state that they don't fight in the wild. That seems to suggest they are at peace, or something like that, and will only fight each other in battles as well if controlled by their trainers? However, they do seem quite able to fight as they will attack trainers who walk in the grass or caves, etc, for one, and various Pokedex entries indicate that they do fight in the wild. As you've cited RBY/GSC many times before, let's look at... oh, say, Pidgeotto's dex entries:The games and manga state Pokemon don't fight in the wild. Humans makes them.
Territorial, pecks at intruders, immobilizes prey with it's claws... this all strongly suggests to me that they are willing to fight in the wild. It's not the only one - other bird Pokemon hunt for prey, Houndoom hunt in packs, etc. Look at Seviper/Zangoose for two Pokemon perfectly willing to battle each other without any trainer assistance, so to speak. There are also instances with Pokemon want to fight not when hunting prey or being territorial or the sort, as Tyrogue shows in his Crystal dex entry:Red/Blue: Very protective of its sprawling territorial area. This Pokémon will fiercely peck at any intruder.
Yellow: This Pokémon is full of vitality. It constantly flies around its large territory in search of prey.
Gold: It has outstanding vision. However high it flies, it is able to distinguish the movements of its prey.
Silver: It immobilizes its prey using well-developed claws, then carries the prey more then 60 miles to its nest.
Crystal: It slowly flies in a circular pattern, all the while keeping a sharp lookout for prey.
Or Mankey:Crystal: To brush up on its fighting skills, it will challenge anyone. It has a very strong competitive spirit.
These show that they do fight in the wild, sometimes to the death to eat and survive and all. Yep, in the happy-go-lucky games no less.Red/Blue: Extremely quick to anger. It could be docile one moment then thrashing away the next instant.
Yellow: An agile Pokémon that lives in trees. It angers easily and will not hesitate to attack anything.
Gold: It's extremely ill-tempered. Groups of them will attack and handy target for no reason.
From this I'm quite sure one could use these canon entries to take the view that the Pokemon obey the trainer due to respecting them or finding them a worthy opponent, and so forth, as others have mentioned above. The fact that there's such a thing as a happiness gauge for Pokemon (the longer you have them, and the more battles you win with them, they happier they get) which has existed since the 2nd gen also seems to back this up, IMO - and it's no minor feature with Pokemon like Golbat evolving if they are happy enough, and only then as well.
The gym leaders and badges act like an achievement - something the Pokemon seem to recognise and hence respect the trainer for. The fact that (as mentioned before), the games have the badges only affecting traded Pokemon rather than any Pokemon obtained directly by the trainer himself, suggests to me that seeing as the Pokemon is unlikely to trust you after being traded just like that, having those shows you are already a capable trainer. (Ignoring the whole reason why it is used in the games - so kids can't just trade over their level 100 Mewtwo to beat the game in a few hours without some consequences of this).
Pokemon I don't believe is cock-fighting as - yet again mentioned before! - the games advocate the growth of the Pokemon and friendship, and all that jazz - maybe more so now than before, but it was certainly evident in those games (moves like Return which don't depend on badges - you don't even need one for it to be a powerful move - and let's not forget other games like Colosseum and XD where there are no badges to 'brainwash' Pokemon or what-not- and only so many NPCs talk about being kind to your Pokemon, and working together with them such as the many workers with Machop/Machoke who can be found across the generations of games...) [/ramblingpost]