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FireRed hack: [FIRERED HACK] Pokemon: The Springvale Legacies

Tcoppy

Favorite Stand
548
Posts
14
Years
  • To me, this reminds me exactly of old white,did you use that hack as a rombase any chance and if you did, or used tiles from other people, credit them please, creators of the tiles (or even foullump)could come back and see you never gave any credit to them what so ever.The story isn't that bad though, I guess I'll give it a try.
     

    DaleFails

    Pokémon: Giovanni Origins developer
    214
    Posts
    12
    Years
    • Seen today
    To me, this reminds me exactly of old white,did you use that hack as a rombase any chance and if you did, or used tiles from other people, credit them please, creators of the tiles (or even foullump)could come back and see you never gave any credit to them what so ever.The story isn't that bad though, I guess I'll give it a try.

    I used a default Firered ROM Base. No tiles have been inserted, palettes are self customised.

    I think of the people here need to recap on Old White, yes there are MINOR similarities on thr e intro,, but the game is in it's primary stages ATM,
     

    DaleFails

    Pokémon: Giovanni Origins developer
    214
    Posts
    12
    Years
    • Seen today
    Hey everyone. I need a little scripting help, I have the basics pretty much mastered, there's just the odd flaw I'm struggling to overcome. If you are interested in lending me a little help with scripting I'll happily credit you for it, I'm also looking for someone to design me a new OW for my character, as again, I'm not the biggest expert in such a field.

    Message me if you are interested :)
     
    3,411
    Posts
    15
    Years
    • Seen May 5, 2024
    Hey, it looks good so far, tiles and scripts (plot as well), but there are some things you should fix; too much grass can be annoying, also square, 1 tiled paths can be annoying as well.
    The palettes need a bit of fixing too, but overall it's a good hack! Keep going, mate :D
     

    DaleFails

    Pokémon: Giovanni Origins developer
    214
    Posts
    12
    Years
    • Seen today
    Hey, it looks good so far, tiles and scripts (plot as well), but there are some things you should fix; too much grass can be annoying, also square, 1 tiled paths can be annoying as well.
    The palettes need a bit of fixing too, but overall it's a good hack! Keep going, mate :D

    Hey, cheers for the comment. But yeah, they're just little things I will fix and change in time, im just really struggling with time right now, and part of my scripting is messing up but I'll get there.

    I don't think you'll remember me either Ray, but when you first took up hacking we knew each other vaguely ;D
     

    Mikachu

    Veteren Trainer
    155
    Posts
    14
    Years
    • Age 27
    • Cali
    • Seen May 5, 2024
    Your game sounds amazing so far. I may be able to help with the Player OWs a bit once im home from school and stuff. =)
     
    Last edited:

    TCB

    Tranquilo.
    565
    Posts
    14
    Years
  • Normally I don't read every story synopsis on here, mainly due to either them being walls of text, boredom, or geeting to the game outright. I must say though, i'm into the story of yours. It sounds intriguing to me.

    As for the Old White cooments, I do remember the beginning of it to be similar to what you're doing, but I also understand that you weren't trying to copy the exact sequence or anything. In fact, I don't care - i\I like the whole University opening regardless.

    As for the starters, you posted Abra, Larvitar and Beldum are part a selection of six? Any clues to what the other three may be, or am I overlooking these things?

    Anyway, keep it up man, you're doin' fine.
     

    E.C.

     
    265
    Posts
    13
    Years
    • Seen Mar 28, 2021
    Well, the story was tl:dr, so im not going to say anything there. Judging by the screens, try throwing in some trees around the buildings, i have yet to ever see a city irl that has no trees near buildings. Your routes: are bad, you spammed the maps with grass,that shows how lazy you are to map or lack of creativity, try to be creative with your maps, grass everywhere is just annoying for the player.

    "Tiles,palletes may change as hack progresses". Bad idea: unless you would like to redo every map again, be my guest.
     
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