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Fossil Revive [PE v19][Plug-in]

  • 277
    Posts
    15
    Years
    This is a simple Fossil Reviving script that works with traditional fossils and Galar fossils to replace the current built-in method. Also the fossils get revived after a short black screen fade in/out instead of having to walk away or talk to the same NPC again to keep things modern.

    For starters you need the Galar fossil Pokemon defined in PBS/pokemon.txt, I will not provide it here.

    Make sure you add the Galar Fossils to your PBS/item.txt just like this. Replace XXX with incremental numbers following the last item you have listed.
    Code:
    XXX,FOSSILIZEDBIRD,Fossilized Bird,Fossilized Birds,1,5000,"The fossil of an ancient Pokémon that once soared through the sky. What it looked like is a mystery.",0,0,8,
    XXX,FOSSILIZEDFISH,Fossilized Fish,Fossilized Fishes,1,5000,"The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery.",0,0,8,
    XXX,FOSSILIZEDDRAKE,Fossilized Drake,Fossilized Drakes,1,5000,"The fossil of an ancient Pokémon that once roamed the land. What it looked like is a mystery.",0,0,13,
    XXX,FOSSILIZEDDINO,Fossilized Dino,Fossilized Dinos,1,5000,"The fossil of an ancient Pokémon that once lived in the artic. What it looked like is a mystery.",0,0,13,

    Finally download and extract the zip file I have attached to this post into your Plugins folder.

    That's it, now all you have to do is call the script with.
    Code:
    pbReviveFossil

    Enjoy!
     

    Attachments

    • Fossil Revive.zip
      1.4 KB · Views: 85
    Last edited:
  • 12
    Posts
    4
    Years
    • Seen Jun 1, 2024
    Thanks for sharing this, you helped me a lot! I was trying to find something like that for weeks
     
  • 277
    Posts
    15
    Years
    Glad you're enjoying it! I have an updated version that lets you set a level or range of levels using arguments. I don't have it posted on here though, if you're interested just shoot me a DM.
     
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