I'm hoping for a challenge. It'd be nice to have the difficulty setting akin to Black & White, but I'm not too sure what the likelihood of that is. The Exp. Share is a large part of what made X&Y and OR/AS so notoriously easy, but it was also the level curve and the modified exp. yield formula which caused Pokémon to level up faster than in previous games (regardless of whether or not you had the Exp. Share on). I think if they just make the level curve a tad bit steeper, and go back to the 5th gen exp. yield algorithm, the challenge level would be just right.
I mean, outside of competitive battling, there isn't a whole lot to grasp when it comes to Pokémon--not to the extent that there'll be a significant gap in your skills over a period of 20 years. At least for me, when I go through a Pokémon game, I do more or less the same thing I did when I was 10: level grind, spam damage-dealing moves, and use items when needed :P So I don't think the amount of time you've been playing the series makes any difference at all.
this is EXACTLY what I was going to say! I hear all the time how "this series" or "that series" is way too easy and "I've been playing this series for 20 years, so I know for sure the new games are easier than the older ones!" and don't seem to grasp that if you have been playing a series, particularly one like Pokemon that has changed very little, it's not always the games that are easier, a lot of the time it's you being better at the game than you were 20 years ago. (particularly if you're 26, meaning you were 6 when you started!)
I mean, outside of competitive battling, there isn't a whole lot to grasp when it comes to Pokémon--not to the extent that there'll be a significant gap in your skills over a period of 20 years. At least for me, when I go through a Pokémon game, I do more or less the same thing I did when I was 10: level grind, spam damage-dealing moves, and use items when needed :P So I don't think the amount of time you've been playing the series makes any difference at all.