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General Game Dev Rescources

Ok what do you think is better

  • rpg maker 95

    Votes: 0 0.0%
  • rpg maker 2000

    Votes: 5 15.2%
  • rpg maker 2003

    Votes: 20 60.6%
  • sphere

    Votes: 8 24.2%

  • Total voters
    33
  • Poll closed .
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  • 157
    Posts
    19
    Years
    • Seen Oct 18, 2004
    not to be mean or anything but there are tons more files than that for pokemon and the ones you've posted are already on this resource thread and in other peoples games.
    -i didin't see giovanni...
     

    ArchAngel

    I also answer to "Hey sexy"
  • 246
    Posts
    19
    Years
    it's in the GS file in trainers
    :fr: Deoxyman :fr:

    BTW any other files give to me I'll add them to my zip then update it.
     
  • 157
    Posts
    19
    Years
    • Seen Oct 18, 2004
    FR/LG giovanni dude no ones making a game with those graphices (ewww)
    -theres waaaaaay to many files that you don't have maybe eventuallyI'll zip em all
     
  • 118
    Posts
    19
    Years
    deoxyman said:
    Heelo? I need serious help I need either the battle sprite templates or the deoxys battle sprites in all forms.

    :fr: Deoxyman :fr:


    Is it these sprites you need?

    And thanks for the Giovanni sprite but it?s the firered sprite
    I need.
     

    Barry

    Pokémon Trainer
  • 410
    Posts
    19
    Years
    • Seen Aug 16, 2018
    If you know how to hack and know that each rm2k square is 16x16 px, then you can make a chipset. Simple enough? Of course you need a program like PSP or Photoshop.
     

    Sorye HK

    Looking around here and there
  • 3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    Or you just use Idraw. You do not really need any other program.
     

    Paperfairy

    WHAT ARE U LOOKIN' AT?
  • 62
    Posts
    19
    Years
    I don't know how to hack...

    And I don't get the 16x16 thing...

    I use Paint, and the used 16x16 boxes but when put into RM2K, it only uses ONE of the floor tiles and when I'm editing the map, it shows up as a black block....

    help!
     

    Fox_Die

    xlink kai user
  • 680
    Posts
    20
    Years
    It needs to be saved as 256 bit colour settings [256bitmap]

    However when you convert it in Paint it causes loss of colour, so I suggest using paintshop/photoshop to convert it.
     

    Fox_Die

    xlink kai user
  • 680
    Posts
    20
    Years
    deoxyman said:
    can't you just use MSpaint?...no wonder my chipsets won't work...
    :fr: Deoxyman :fr:
    ^ You can use MSPaint, but as I said before when you save it as 265bitmap [needed to run in rm2k/3] it causes loss of colour, where as in Paintshop/Photoshop it doesn't cause any loss of colour.
     
  • 2,405
    Posts
    20
    Years
    Well I just updated 3 of my charsets.. the last Bike pose (facing right and left) was missing, so I put it in, and fixed its animation.

    EDIT: If anybody is wondering.. NO i'm not done making charsets, i'm still working on a few, like the hero and heroine in my game.
     

    Sorye HK

    Looking around here and there
  • 3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    wasn't there an attachment with all the pokemon in it?
     

    Sorye HK

    Looking around here and there
  • 3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    I guess some of the attachments aren't working again. I'll post up all the rescources I have later in the month. (again)
     
  • 157
    Posts
    19
    Years
    • Seen Oct 18, 2004
    I posted a better set of front and backs, shiny and normal, on DM's website
     

    RM2K3kid

    Insane..
  • 740
    Posts
    20
    Years
    Some Newly Ripped Charasets!

    I had a little spare time on my hands so I ripped some characters from FR/LG here they all are! Oh and guess what I found hidden in FR/LG! Brendon and May FR/LG Style cool huh they are also in the zip so check it out!
     
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