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Tool: HackMew's Tools Factory [A-Ptch released]

destinedjagold

You can contact me in PC's discord server...
8,593
Posts
16
Years
    • Age 33
    • Seen Dec 23, 2023
    yay! the scripting tool, XSE, is the first in line! :D

    btw HackMew, you need not to rush on things. ^^
    Just take is easy, okie? :)
     
    695
    Posts
    17
    Years
    • Age 31
    • Seen Aug 20, 2017
    good to hear youre back and youre working on youre tools again please continue this great job.
     

    HoundoomFireSquad

    Fire Lord Master
    2
    Posts
    16
    Years
    • Seen Jun 14, 2008
    HELP!

    hey dude, ur a legend and u really helped me out with my hacking and stuff, but can u tell me where i can find a script/text editorthat works?
    thanx dude
     
    230
    Posts
    16
    Years
    • Seen Jan 3, 2010
    You won't get this answered. It's pointless and noobish question over here.

    And Andrea, happy to see the poll results ;)
     
    23
    Posts
    16
    Years
    • Seen Apr 18, 2016
    HACKMEW

    WIth A-Starter I noticed that when I select Mew as a starter, Mewtwo automatically comes up when i move the cursor and I assume this is because your program automatically finishes the word for the user but this makes it impossible to choose Mew. I even went through every file in source and changed all occurances of "Mew" to "Divine" to see if it would change but nothing..still the same. Help me to select Mew as starter please
     
    150
    Posts
    17
    Years
  • HACKMEW

    WIth A-Starter I noticed that when I select Mew as a starter, Mewtwo automatically comes up when i move the cursor and I assume this is because your program automatically finishes the word for the user but this makes it impossible to choose Mew. I even went through every file in source and changed all occurances of "Mew" to "Divine" to see if it would change but nothing..still the same. Help me to select Mew as starter please

    That's strange... which version do you use? (in version 1.3.0, there's a drop-down box...)
    Anyway, maybe you could try copy-pasting "Mewtwo"? Or if that doesn't work, type in 'Mtwo" or something like that, and the add "ew".
     

    HackMew

    Mewtwo Strikes Back
    1,314
    Posts
    17
    Years
    • Seen Oct 26, 2011
    I need help with the OverWorld Editor... It won't work properly... It keeps saying Run Time Error 9 Subscript of range... help!

    This question has already been answered. Please use the search function.


    WIth A-Starter I noticed that when I select Mew as a starter, Mewtwo automatically comes up when i move the cursor and I assume this is because your program automatically finishes the word for the user but this makes it impossible to choose Mew. I even went through every file in source and changed all occurances of "Mew" to "Divine" to see if it would change but nothing..still the same. Help me to select Mew as starter please

    Thanks for notifying me that. It was a bug, indeed. But I've fixed it. Since I wanted to add a Slovakian translation too, now you just have to wait for my Slovakian translator which is currently on holiday. He will come back approximatively in two weeks, don't worry :P



    @ ALL: I'm happy to announce I will publish a Release Candidate version of XSE this weekend, hopefully.
    Why Release Candidate? Well, it's quite stable but I guess there could be a couple of bugs hiding somewhere.
    One important thing to remember: since it's not the final version you won't be able to use it unless you get from me the proper unlock key. The unlock keys won't be unlimited, though. You'll have to hurry and to get one before the total number (which isn't defined yet) is reached.
    If you really want to try the RC version you have to be a good beta tester and to mess around with all the functions XSE has giving proper feedbacks. Otherwhise you shouldn't try to ask anything and simply wait for the final version.
    I'll keep you up-to-date with further details, if possible.
     

    cooley

    ///Keepin' it simple
    1,148
    Posts
    17
    Years
  • Will you add ALL the commands that Mastermind_X has figured out?

    And will it be able to compile scripts? Or use Rubikon Language?

    Man, I can't wait, 2 days until the weekend for me. Yes!!!!
     

    X-aveon

    IS BACK!!!!!!!!!!!!!!!!!!!
    233
    Posts
    16
    Years
    • Seen Jun 25, 2012
    hey hackmew? my cyclone wont work for some reason. it says:
    System error &h8007007e (-2147024770)
     
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    HackMew

    Mewtwo Strikes Back
    1,314
    Posts
    17
    Years
    • Seen Oct 26, 2011
    hey hackmew? my cyclone wont work for some reason. it says:
    System error &h8007007e (-2147024770)

    This question has already been answered plus this isn't the right place to ask things like that. Just use the search function.


    Now, talking about something more important...
    *drumrolls*
    The Release Candidate version is out! Yes!
    I've decided to give you a total number of 100 unlock keys. It could seem a lot, but who knows if you are fast enough to get yours?
    To not pollute the thread, send me a PM with subject "Unlock Key" or something similar.
    I'll update this message to include the actual list of beta tester so you can monitor the situation. Something to remember: to generate the proper unlock key I need to know the username you choose and the Check Code as well. Now, how to get the Check Code?
    It's pretty simple: all you have to do is to open the little program called GetCode.exe included in the XSE package below. By clicking the Get Code button you'll get your Check Code, obviously.

    Here's a list of the basic features I've implemented on the current version of XSE:
    - Multiple script handling
    - Long File Name support
    - Line Numbers
    - Recent Files feature
    - Backup feature
    - Command Help
    - File Association for RBC/RBH/BIC files
    - Command Line support (it will even work with AdvanceMap 1.90 just fine)
    - Minimize to system tray
    - Integrated Calculator
    - Integrated Notes
    - Compiler Output
    - Batch Compiler
    - Built-in scripts feature
    - Static/Dynamic/Mixed offsets
    - Script Debugging
    - Level scripts decompiling/recompiling
    - Braille decompiling/recompiling
    - Constructs decompiling/recompiling
    - Biggest Command Database available, with more then 120 new commands

    And here's the download link:
    XSE Release Candidate
    Mirror



    Beta testers
    1. Kristian
    2. ~*SerenadeDS*~
    3. Darthatron
    4. ZodiacDaGreat
    5. Tony the Awesome
    6. Dabomstew
    7. pool92
    8. thethethethe
    9. Madridista
    10. D-Trogh
    11. JvG
    12. Liquid_Thunder
    13. ~Shirin
    14. shinygoldash
    15. swampert22
    16. cooley
    17. RedYoshi
    18. FriendsRoxYourSox
    19. pichu2000
    20. Reaper 6
    21. ash2000
    22. Cheese Peow
    23. Horus
    24. legolunatic99
    25. johnny07
    26. HackLars
    27. EarthsVisitor
    28. Lord Skall
    29. Dragoon
    30. Cronos
    31. Derlo
    32. Serg!o
    33. Lupe
    34. Christos
    35. inzain786
    36. Martin²
     
    Last edited:
    170
    Posts
    16
    Years
  • The XSE is GREAT :D
    it has soo many commands =D
    and the decompiler is the best i've ever tried! :D
    Great work! Awsome Work HackMew and all helpers xD
    - Greetz Kr. ;b

    Edit:
    HackMew, can you tell me how the "Script Debugging" part works? nvm, u answered me on msn =)
     
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    Jack of Bl♠des

    Former goderator
    194
    Posts
    16
    Years
  • Alright, a new tool. Can't wait to put this baby to use, provided I can use it. But I have one question, if you don't mind me asking: what is a level script? I haven't been hacking scripts that long, so when I saw that, my mind drew a blank.
     

    HackMew

    Mewtwo Strikes Back
    1,314
    Posts
    17
    Years
    • Seen Oct 26, 2011
    The XSE is GREAT :D
    it has soo many commands =D
    and the decompiler is the best i've ever tried! :D
    Great work! Awsome Work HackMew and all helpers xD
    - Greetz Kr. ;b

    Thanks Kristian for you feedback :)


    Alright, a new tool. Can't wait to put this baby to use, provided I can use it. But I have one question, if you don't mind me asking: what is a level script? I haven't been hacking scripts that long, so when I saw that, my mind drew a blank.

    Well, level scripts are those scripts which are loaded once you enter a map. They follow a a particular structure which tells the game which scripts must be executed and so on.
     
    3,518
    Posts
    19
    Years
    • Age 31
    • Seen Nov 9, 2021
    Thanks Kristian for you feedback :)




    Well, level scripts are those scripts which are loaded once you enter a map. They follow a a particular structure which tells the game which scripts must be executed and so on.

    HackMew, you are one of the few people who have inspired me in my Mac Hacking tools, which I am writing. As for XSE, I must say bravo for all your work, and I can't wait to see more of your tools in the future.
     

    ZodiacDaGreat

    Working on a Mobile System
    429
    Posts
    17
    Years
  • Um Hackmew! XSE decompiles most scripts flawlessly and fast! Nice design! Love the command dictionary or whatever you call it!
    I mean is it like pokewitch?
    #org $New ' and it'll get an offset for $New???
     

    HackMew

    Mewtwo Strikes Back
    1,314
    Posts
    17
    Years
    • Seen Oct 26, 2011
    HackMew, you are one of the few people who have inspired me in my Mac Hacking tools, which I am writing. As for XSE, I must say bravo for all your work, and I can't wait to see more of your tools in the future.

    I'm glad to see you took me as inspiration. Thanks for your compliments and good luck with your programs ;)


    Um Hackmew! XSE decompiles most scripts flawlessly and fast! Nice design! Love the command dictionary or whatever you call it!
    I mean is it like pokewitch?
    #org $New ' and it'll get an offset for $New???

    Thank you. Well, it's not "pokewitch" or "PokeScript" or whatever you want to call it. It's XSE, obviously. Therefore, forget the dollars and say hello to "@". I'll show you an example of a little script.

    Code:
    #dynamic 0x800000
    
    #org @main
    msgbox @testing
    callstd 0x2
    end
    
    #org @testing
    = This is a test.

    So, you just need to search some offsets with a bunch of FFs or 00s (simply put FSF in the same folder where XSE is and run it through Tools -> Free Space Finder) and use the resulting offset as a parameter for the directive #dynamic. That's it.
     
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