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Here is my Fakemon....and eggs Oh and i need help!!!

pokemasterintraining

New Beginning
82
Posts
15
Years
  • Okay I'm gonna show you my Fakemon design, First fakemon i have made...
    And My eggs...

    Okay Fakemon:

    Here is my Fakemon....and eggs Oh and i need help!!!
    Here is my Fakemon....and eggs Oh and i need help!!!


    Oh and I need help!!!!
    I am trying to add this to my Pokemon game Galactic Eclipse, But....
    It is too small.... When i try to resize it it turns all Ugly and Distortioned Any help?

    Oh and i used MS Paint, Macromedia Fireworks MX And GIMP 2.6
    Please help me!!

    Moving on to the eggs...

    Here is my Fakemon....and eggs Oh and i need help!!!


    So if any one can help me, I would thank them, A million times.... Oh and... Tnks for watching and IF You tried to help me on my question
    Tnks X4
     

    Anarth

    Cyrus Fangirl
    36
    Posts
    15
    Years
  • They look okay. With the eggs, Maybe you could change the shading so its all flowing.. Instead of looking copy&pasteish.

    Oh and NEVER save in .jpg Always save in .png If you havnt noticed, .jpg distorts the colours.
     

    pokemasterintraining

    New Beginning
    82
    Posts
    15
    Years
  • Huh?

    open paint make the canvas 64x64 pixels then paste youre sprite there and make the BG match. Re-index and insert.

    Huh? I have no idea what you are saying, are you saying that i
    should

    open paint into a 64x64 canvas then paste your sprite..( I understanded that) Make the BG Match. Re-Index and insert( Did'nt understand that)
    Oh and This is not a hack, It's a game made on RMXP... So could you try to say That again.... Try to say it a bit simpler, Thanks!!!
     

    pokemasterintraining

    New Beginning
    82
    Posts
    15
    Years
  • well i dont know about RMXP but BG=background color. cuz when you paste in the sprite its current bacground might not match the paint background. Index=making the sprite 16 colors and pallette editing so the BG is transparent in the game. TUT: https://www.pokecommunity.com/showthread.php?t=146903 not sure if its necessary for RMXP though.

    RMXP Has a built in a Index thingier.... So that's alreay done... But what i need help is Resizing, Making the sprite bigger, Without making it look bad... Any help? Misty Sama, or anyone else?
     

    Robert Conley

    GPXPlus.net/user/Robert+Conley
    330
    Posts
    15
    Years
  • with RMXP do the sprites stll have to be 64x64 or is it anothe size? either way do this:

    1.open paint
    2.in paint go to image->attributes. youll get a box with a width and height setting change both to 64x64 or whatever RMXP needs,being sure to have the units set to pixels.
    3.open your sprite and copy/paste it into the paint document you made in step 2.
    4.save it. being sure to make it png.
     

    Conan Edogawa

    One Truth Prevails
    1,061
    Posts
    15
    Years
  • The only way I could se resizing it would make it much larger like 4 times bigger. I don't see why it has to be bigger, is there a reason. And I assume work will be done on it because the shading is off and the random bumps on both sides of it's head look weird. Sorry I couldn't help more.
     

    pokemasterintraining

    New Beginning
    82
    Posts
    15
    Years
  • The only way I could se resizing it would make it much larger like 4 times bigger. I don't see why it has to be bigger, is there a reason. And I assume work will be done on it because the shading is off and the random bumps on both sides of it's head look weird. Sorry I couldn't help more.

    It's because In the game it look too small, It needs to be bigger

    Just like you said, Each Pizel Would have to be 4x Bigger so
    Yeah i need it to be 4 times bigger... I think...
     
    2,799
    Posts
    18
    Years
  • There is no way to do what you're asking. You'll have to make a new sprite in the size you want, unless you want an odd, pixel-y thing.

    Anyway, your sprites have been saved as jpeg, which makes them unable to be criticized in detail. From what I can tell, your outlines are rough, and the anatomy is unrealistic and disproportionate.

    And the eggs? Why would eggs have body parts from the full-grown pokemon on them?
     

    Anarth

    Cyrus Fangirl
    36
    Posts
    15
    Years
  • Anyway, your sprites have been saved as jpeg, which makes them unable to be criticized in detail. From what I can tell, your outlines are rough, and the anatomy is unrealistic and disproportionate.

    I mentioned the .jpg thing. Its annoying since it means you cant critique about the colours/shading/outline since it screws it up. -_-
     
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