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[Other] hidesprite Not working

63
Posts
9
Years
    • UK
    • Seen May 3, 2016
    Hey guys, my hidesprite is not working.
    It hides the event, but when I leave the map and come back, the event returns.
    I have set the people id to the same as the flag that is set.

    Here's my script:
    #dynamic 0x3B4F48

    #org @start
    lock
    faceplayer
    msgbox @talk 0x6
    cry 0x71 0x0
    wildbattle 0x71 0xF 0x00
    fadescreen 0x1
    fadescreen 0x0
    hidesprite 0x800F
    setflag 0x200
    release
    end

    #org @talk
    = Chansey: Shiiiiiiii!
     

    Dr. Seuss

    Will finish GS Chronicles, I swear!
    523
    Posts
    10
    Years
  • Wut? sprite 800F?
    is wrong, the correct numbers are 0x00 until 0xFF. check the number of people in a-map.
     
    63
    Posts
    9
    Years
    • UK
    • Seen May 3, 2016
    shot_zpsde55715b.png
     

    Dr. Seuss

    Will finish GS Chronicles, I swear!
    523
    Posts
    10
    Years
  • The correct comand to use is "Hidesprite 0x9" because the Chansey overworld is the number 10 (0x9 in hec) try to put these number
     
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