To import all PGE files at once, each file needs to be renamed with the index number of the pokémon (not be confused with the Pokédex number). For example, if you want Turtwig to be placed in the index number 440, which is usually where people put it as it comes right after the Hoenn slots, you have to rename the ini file of Turtwig from the expansion packs to "440" and nothing else besides the number in the file name, so Grottle would have to be 441, Torterra 442, and so on...
1. Apply the Remove New Pickup Mechanics Patch - Okay done
2. Open PGE (Do not use G3HS) ini and define where to start looking for free space. Look for it only 0xA00000 and after -Don't see where it states this in the ini
3. Customize the amount of slots to expand, and uncheck install JPANs Save Block Hack (its already in there) - Would be nice to have how many numbers it would be for each one.
4. Watch the magic happen -Is the magic part the renaming 300 or so pokemon files so it knows where to put them?
- A Bit sarcastic and I apologize.. I can tell a large amount of work went into this. Was interested in checking this out but I'm a bit offput by the instructions. Not used to using PGE as I usually use gen III suite so it's a bit daunting. From what I can tell, the "Watch the magic happen" is exactly what doesn't happen.
Finding out you have to rename a bunch of stuff in the expansion packs is also a bit wild since their only purpose is to be inserted into the rom that you have provided. Given it's so it can be more modular, but just crazy to think it wasn't at least set up to work one way, instead of its current iteration to not work at all unless modified, unless I'm missing something here. Regardless great job. Adding pokemon and doing all of the convenient hacks, adding items and expanding the bag is really nice. I'm sure even without expansion this base is wonderful.
Edit - checked out what the base offers without pokemon expansion and it looks like a lot of care went into it. Kudos for all of it.
Edit 2 - After Bulk renaming files (Making sure to take out the duplicates, IE the sound files, I'm using PGE to install them and it keeps crashing when adding sprites at regigigas. No clue why. I have a base where I added all of the pokemon and I know how tedious this is, haha. I was really hoping to avoid all this jazz again but I know I'm just whining) Stats and Icons worked, and doesn't seem like PGE is letting me import all cries.
Edit 3 - I have removed regi's sprite, and Axew's sprite and the rest of them work perfectly. Gonna try to figure out why those don't work.
Edit 4 - mega metagross also causes an issue. I cant seem to figure out what is causing it to crash. I've tried making sure the pallets lined up, making sure all corners were not taken, copying the art to a different image, etc. Nothing works. Tried on two different comps.
Edit 5 - Any chance for a removal patch for the OW's?