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Lunarock Group

  • 493
    Posts
    15
    Years
    Weekend?
    Im busy this weekend. I have a band recitle. Im going to the carnival with my friends.(already planned for a long time). I have to babysit and then on top of that someone threw away my glasses in the dumpster never to be seen again
     

    Penumbra

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  • 373
    Posts
    15
    Years
    Weekend?
    Im busy this weekend. I have a band recitle. Im going to the carnival with my friends.(already planned for a long time). I have to babysit and then on top of that someone threw away my glasses in the dumpster never to be seen again

    Um yeah, sorry to make you feel unimportant and crap,
    but that was mainly directed to Pocket since he hasn't
    started the scripting..

    This thread is pretty much dead now, due to the fact that
    you're the only team member who still visits the thread,
    and you have to go to the carnival with your pig, wilbur.
    I'm hoping this will pick up during Summer.
     
  • 493
    Posts
    15
    Years
    WTF is your problem?! I dont have a pig. And I surley will never have one. I dont live on a farm. My family has alot of money. Why the hell would you say i have a pig? Thats just messed up. And this thread isint dead. its just not active.
     

    Penumbra

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  • 373
    Posts
    15
    Years
    WTF is your problem?! I dont have a pig. And I surley will never have one. I dont live on a farm. My family has alot of money. Why the hell would you say i have a pig? Thats just messed up. And this thread isint dead. its just not active.

    It's a joke. More particularly, it's from Charlotte's Web. so calm down.
    And being dead and not active is the same thing.
     

    Milk

    ガットミルク
  • 180
    Posts
    15
    Years
    • Seen Oct 22, 2013
    No...its a little different
    Dead = Dead
    Not active = Very little happening but something is happening xD
     

    Penumbra

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  • 373
    Posts
    15
    Years
    I agree with milk. Dead is my team thread. Inactive is this one

    well, there's nothing really happening. I haven't even touched hacking
    programs or the hack this week, Pocket still hasn't begun the script,
    No custom tiles, no um. Milk, what did I ask you to do again?
    I asked you to do the title screen or the battle icons, right?
    what the heck happened to those O_O
     

    Milk

    ガットミルク
  • 180
    Posts
    15
    Years
    • Seen Oct 22, 2013
    Uh...well i kinda stop all of my graphics for other hacks and just worked on mine >.<
     

    Penumbra

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  • 373
    Posts
    15
    Years
    Uh...well i kinda stop all of my graphics for other hacks and just worked on mine >.<

    Orly? hadn't noticed.

    u should put up a thread in the progressing hacks

    Not until we have some dedicated members to this hack,
    unlike above. Plus, there's nothing to showcase yet. Pocket
    is still... *ehem* currently proceeding through these extremely..
    complex. scripts. Whence an actual person event arrives that's
    actually related to the actual actualistic story, then, an actual
    progressing hacks thread will be up since we're actually progressing
    through this hack, actually. Also, no one's bothered to ask
    a fellow hack-creator for some tilesets, especially since no one's
    deciding to work on custom tiles. _sigh_. This is going no where,
    and quickly.

    D&D all over again, except w/ less eager members.
    _doubleSigh_
     

    Penumbra

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  • 373
    Posts
    15
    Years
    I could look at the resources thread and get some

    In case you hadn't noticed, it's already a given that
    you should get Custom Tiles after 1-.. i dunno, maybe 1000 posts
    of saying we need custom tiles to make the hack look nice
    and more attractive once the Progressing Hacks thread opens.
    All we need after the tiles is Pocket's script.

    I could easily make the tiles, but it's the weird palettes
    I don't understand and tile inserting in general...
     
  • 493
    Posts
    15
    Years
    well tile inserting is easy. I could do that once we get tiles.And as for pallets they can be trickey but as long as you know what ur making and a knowledge of how to do it its fairly easy. And he are making slow proggesion but its still progression. So when the thread goes up for it we can actuly say were doing someting besides scripting and slight mapping
     

    Penumbra

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  • 373
    Posts
    15
    Years
    well tile inserting is easy. I could do that once we get tiles.And as for pallets they can be trickey but as long as you know what ur making and a knowledge of how to do it its fairly easy. And he are making slow proggesion but its still progression. So when the thread goes up for it we can actuly say were doing someting besides scripting and slight mapping

    I can really see people joining if we actually had some nice
    screenies of some (currently non-existing) scripts. I could easily
    pick up the scripting if I just understood when the hell do I put "Strings"
    or whatever.
     

    PokettoMonsuta

    Cut the subsplicity
  • 49
    Posts
    15
    Years
    presume is correct.

    Anyways, so yeah, I basically gave up on Pokemon scripting for Win32, but I can see if I can remember how to script pokemon.
    Actually, I do, but when I have the time, I can do it.
    I can only script till 5 o'clock, and I've been gettin home from school at 4:30, and I try to make a friggen pokemon program and script at the same time, so yeah, Pokemon Scripting isn't fitting in my schedule anymore.

    Anyways, strings are basically text.
    You put string after your main code is done.

    ie.
    '-------------
    #dynamic 0x800000
    #org 0x800000
    msgbox @msg1 0x2 '"Imma test, this is a string"
    applymovement 0xFF @movement
    playsound 0x111
    end <---- That is where the script ends at the moment

    '--------
    ' Strings <---- Basically rewriting the scripts so the ROM can read it properly
    '--------
    #org @msg1
    = Imma test, this is a string

    '------------
    ' Movements <---- Somehow, this always go under string
    '------------
    #org @movement
    #raw 0x64 'Exclamation Mark
    #raw 0xFE 'End of Movements
     

    Penumbra

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  • 373
    Posts
    15
    Years
    awww man, this hack takes sooooo long, its like forever

    Rome wasn't built in a day.

    Yea. It takes forever. How long has the team been scripting? Like 6 months? Its just to long to wait. He nned to get a nother scripter

    team been scripting? it's one person. and this hack has been started since probably March. >_>' Also, it's so easy to say, yet not so easy to do.

    And what "Pokemon Program" are you speaking of, pocket? T_T
    Also

    Red Apple - I don't know what the hell you're working on
    Todoroki - You still didn't obtain any tile resources or whatever
    Pocket - is um. well whatever, no scripts are being done.
    Milk - Busy on his/her hack. No graphics being done.
    Giratina the master or whatever - Do you still exist?
    Me - Holding up the hack.

    Status: What we need to get a Progressing Hacks thread up:
    - More presentable tiles (Todoroki/Red Aple)
    - At LEAST two scripts (Pocket)
    - Complete walking/running hero OWs (Me)

    I'll try to make the scripts. It would take me about a week to finish the scripts
    that are contained within the story on the first post. Bugs and glitches will slow
    me down + requesting help on the Script Help Thread + school would take me about
    2 weeks in total since no one seems to be helping out. Can we at least get
    the Progressing Hacks thread out there before Summer Vacation? T_T'
     
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