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Many Questions

8
Posts
5
Years
  • I'm working on a FireRed ROM hack for a while now and I've been browsing across different threads in the ROM hacking pages. I recently learned of decompilers for RSE that can give access to the games source code, which was programmed in C (I know a bit of C++, so it should be relatively easy to learn, compared to ASM). I haven't found any decompilers for FireRed (yet).

    Does anyone know good decompilers for FireRed? If not, I'm looking for some tools (if they exist) for the following implementations:
    -adding more Pokemon
    -adding more Abilities

    I know of a lot of great patches with a lot of additions, but I'm looking for some specific additions to my hack. I would love to avoid learning ASM as much as possible. I know that some tiny fixes, such as unlimited TM use, require an understanding of ASM.

    Thanks much!
     
    22
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    4
    Years
  • As far as I know you have to move and repoint the tables in a hex editor if you want to expand the actual number available. I would find a base rom patch that is already expanded and replace data if I were you to make it easier but if you don't mind using HxD there are tutorials out there and it's not that difficult.
     
    8
    Posts
    5
    Years
  • What FireRed patches do you recommend? I want to be able to make custom abilities in my hack. I would assume that I could tinker with the abilities using a hex editor.
     
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