Seeing as the candidate maps have changed drastically, I'll proceed to vote again. And, as the other time, I'll write what I liked and didnt like about every map.
I'll start with the ones I didnt pick...
dratii's map: A cave map... I tend to prefer cave maps when the cave looks actually complicated to navigate. Maybe there should be more small rocks scattered around (it could give it a more realistic look? I dont know)
T.Darkrai's map: The top area has some not overused tiles, that's what I liked about it, but it's as if there's a lot of green to be a big city (to use the building tiles), and, if you wanted to use green, then at least put some more trees around, to fill the map a bit more. It's a change from the Saffron/Celadon style, I agree, but perhaps I'm just used to classic cities.
Neti's map: Quite Cool, looks like a well designed city. I'm still sticking with snowing maps being a bit boring lately, but at least the tileset was put to good use. I prefered other map for the winner but that doesnt mean yours isnt good.
TB Pro's map: Has interesting tiles and palettes, though the walking area of the map is a bit too simple. Didnt like those small water circles (I personally think they were too much, if I understood the concept of the map). But, visually speaking it's pretty good.
And to me, the winner is...
DarkZeroONE's map: Very original, compared to the others. I like the tone of green in the grass, to begin with. Makes me wonder how the grass maps look. Wouldnt it be better if there were more lava down there? It'd make crossing the bridge something more exciting.
I'll vote for this one just because lava-type maps are not that often seen.