How could I use this to set up the "sea of fire" effect that grass pledge + fire pledge makes?
Side-note, how could I use this to increase a mon's HP stat mid-battle? As in, it raises the total HP stat of the pokemon, kinda like zygarde, but without a form change.
another side-note, i tried playing a stat-up animation for the ally team for an effect that happens if a pokemon faints, but it plays for both the active and fainted pokemon. how do i check the status of the pokemon so it skips the one that has fainted (if it is a random chance on either one fainting)?