Creatures - 32
4 Bloodghast
4 Vengevine
4 Enclave Cryptologist
4 Merfolk Looter
4 Hedron Crab
4 Sedraxis Alchemist
4 Renegade Doppelganger
4 Extractor Demon
Other Spells - 6
3 Mistvein Borderpost
3 Grim Discovery
Lands - 22
4 Creeping Tar Pit
4 Drowned Catacomb
3 Misty Rainforest
3 Scalding Tarn
6 Island
2 Swamp
Vengevine is teh nuts. Renegade Doppelganger + Extractor Demon = 10 damage for 3 mana (of course plus the Renegade...). Renegade Doppelganger + Hedron Crab = 12 cards off a fetch. Renegade + Vengevine = 8 damage out of nowhere. And the list goes on... Renegade is pretty awesome, yeah. Bloodghast is cheap and an efficient beater that can be brought back for a cheap cost. Sedraxis Alchemist = Into the Roil + 2/2 body, which is great for 3 mana. Looter and Cryptologist tell the Vengevines and sometimes 'Ghasts in your hand to go play in the graveyard and nets you a card as part of the deal. That's about it.
Grim Discovery almost always 2f1s. Due to, y'know, massive milling... =D
No Stinkweed Imp of course. D:
4 Bloodghast
4 Vengevine
4 Enclave Cryptologist
4 Merfolk Looter
4 Hedron Crab
4 Sedraxis Alchemist
4 Renegade Doppelganger
4 Extractor Demon
Other Spells - 6
3 Mistvein Borderpost
3 Grim Discovery
Lands - 22
4 Creeping Tar Pit
4 Drowned Catacomb
3 Misty Rainforest
3 Scalding Tarn
6 Island
2 Swamp
Vengevine is teh nuts. Renegade Doppelganger + Extractor Demon = 10 damage for 3 mana (of course plus the Renegade...). Renegade Doppelganger + Hedron Crab = 12 cards off a fetch. Renegade + Vengevine = 8 damage out of nowhere. And the list goes on... Renegade is pretty awesome, yeah. Bloodghast is cheap and an efficient beater that can be brought back for a cheap cost. Sedraxis Alchemist = Into the Roil + 2/2 body, which is great for 3 mana. Looter and Cryptologist tell the Vengevines and sometimes 'Ghasts in your hand to go play in the graveyard and nets you a card as part of the deal. That's about it.
Grim Discovery almost always 2f1s. Due to, y'know, massive milling... =D
No Stinkweed Imp of course. D: