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My 5th Gen OU/Baton Pass team (RMT)

63
Posts
12
Years
    • Seen Jul 30, 2014
    Let me know what you guys think:

    Espeon @ Leftovers
    Ability: Magic Bounce
    EVs: 252 HP / 4 SpA / 252 Spe
    Timid nature (+Spe, -Atk)
    - Calm Mind
    - Baton Pass
    - Stored Power
    - Hidden Power (Fighting)

    Smeargle @ Focus Sash
    Trait: Own Tempo
    EVs: 80 HP/96 Def/80 SDef/252 Spe
    Timid Nature (+Spe, -Atk)
    - Spore
    - Shell Smash
    - Magic Coat
    - Baton Pass

    Gliscor
    -Substitute
    -Baton Pass
    -Earthquake
    -Toxic
    Nature: Impish
    EVs: 248 HP/36 Def/236 Spe
    Item: Toxic Orb
    Ability: Poison Heal

    Mienshao @ Life Orb
    Trait: Regenerator
    EVs: 4 HP / 252 Atk / 252 Spe
    Jolly Nature (+Spe, -SpA)
    - Swords Dance
    - Hi Jump Kick
    - Stone Edge
    - Baton Pass

    Infernape
    Trait: Iron Fist
    -Fire Blast
    -Close Combat
    -U-turn
    -Mach Punch
    Nature: Naive
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Life Orb

    Hydreigon
    Trait: Levitate
    -Substitute
    -Dragon Pulse
    -Fire Blast
    -Roost
    Nature: Modest
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Leftovers
    __________________

    Provide your feedback...
     
    Last edited:

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Hidden Power (Fighting) is the better option over Substitute on Espeon. It gives it a way to deal with Dark Pokemon, as the current set can't touch them otherwise.

    Smeargle should use this spread to optimize its bulk: 80 HP/96 Def/80 SDef/252 Spe.

    Ninjask has a hard time Baton Passing things because of its 4x weakness to Stealth Rock. Gliscor is a better alternative because of its good physical bulk. That, and you already have Smeargle to BP Speed boosts:
    -Substitute
    -Baton Pass
    -Earthquake
    -Toxic/Taunt/Facade
    Nature: Impish
    EVs: 248 HP/36 Def/236 Spe
    Item: Toxic Orb
    Ability: Poison Heal

    If Infernape is forced to use U-turn while being Choiced, it kills off the boosts it received in the first place. A mixed attacking set might be a better idea to give it more versatility while on the field:
    -Fire Blast
    -Close Combat
    -Grass Knot/U-turn
    -Stone Edge/Mach Punch
    Nature: Hasty/Naive
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Life Orb

    The same applies to Hydreigon:
    -Substitute
    -Dragon Pulse
    -Fire Blast
    -Focus Blast/Roost
    Nature: Modest
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Leftovers/Life Orb
     
    152
    Posts
    11
    Years
    • Seen May 11, 2015
    The longer a BP chain is, the more likely it is to fail. And Perish Song absolutely laughs in your face. So does Whirlwind, Haze, etc.

    Mienshao doesn't really fit in this chain. With 65/60/60 Defensively, it doesn't really get much time to SD before going out. So he's best nixed for Mr. Mime:

    Mr. Mime @ Leftovers
    Trait: Soundproof
    EVs: 252 HP / 4 SAtk / 252 Spd
    Timid Nature
    - Baton Pass
    - Nasty Plot / Calm Mind
    - Taunt / Barrier / Substitute
    - Psychic

    So remember how Perish Song laughs at you? Well, Mimes don't have to listen to it. Nasty Plot gives a +2 SAtk boost, which you can pass off right away. Calm Mind, however, gives less SAtk, but adds +1 SDef, which can let you add more boosts. Taunt protects you from statusing, Whirlwind, Roar, Haze, etc. Barrier adds another boost to be passed on, and also patches up Mr. Mime's already pathetic defense, allowing him to take on more boosts. Substitute is nice to potentially get the Baton Pass receiver in unscathed. Psychic prevents him from becoming Taunt bait, and can let it abuse the stat boosts itself.

    Also, go for Substitute on Smeargle over Magic Coat. Substitute can be passed, and will essentially give the receiver a free turn.
     
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