Hey all,
I'm currently making a game in Essentials, and one thing I've been wondering about is this form script people have suggested.
Bascially:
Singlet's sprite has a non-matching pair of numbers for eyes, (eg 12, 37, 85, 92). When it evolves into Dubus, the script picks one of the numbers (let's say it picked 3 out of 36), and makes Dubus's eyes a pair of matching numbers, in this case 33. When Dubus evolves into Tripsius, Tripsius, it's eyes become simply a trio of what Dubus's eyes were, in this case 333.
We have all the sprites needed, but I don't know how to make a script that does this.
Help?
I'm currently making a game in Essentials, and one thing I've been wondering about is this form script people have suggested.
Bascially:
Singlet's sprite has a non-matching pair of numbers for eyes, (eg 12, 37, 85, 92). When it evolves into Dubus, the script picks one of the numbers (let's say it picked 3 out of 36), and makes Dubus's eyes a pair of matching numbers, in this case 33. When Dubus evolves into Tripsius, Tripsius, it's eyes become simply a trio of what Dubus's eyes were, in this case 333.
We have all the sprites needed, but I don't know how to make a script that does this.
Help?