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New evolutionary items won't evolve Pokémon (Fakemon).

41
Posts
11
Years
  • So I added a few new Items to evolve some fakemon that I created. I configured the Pokemon to evolve into another pokemon when this item was used on it (Copied the script from one of the eeveelutions). On the items side of things, I set its out of battle use, use in battle and special items as
    Code:
    use out of battle = On a pokemon
    use in battle = Can't use
    Special Items = None of Below
    ---
    So to my surprise it doesn't work so I search around and find this
    https://www.pokecommunity.com/showthread.php?t=341357#8. I couldn't find anything with using the terms "ItemHandlers" or "UseOnPokemon" in the evolution script section.

    Also the wiki is does not have a thorough explanation on using items for evolutions.

    What I wanted is to have an Item that I use on a pokemon (Like a potion outside of battle) that makes the pokemon evolve. It would be very sad if this isn't possible.
     
    1,224
    Posts
    10
    Years
  • So I added a few new Items to evolve some fakemon that I created. I configured the Pokemon to evolve into another pokemon when this item was used on it (Copied the script from one of the eeveelutions). On the items side of things, I set its out of battle use, use in battle and special items as
    Code:
    use out of battle = On a pokemon
    use in battle = Can't use
    Special Items = None of Below
    ---
    So to my surprise it doesn't work so I search around and find this
    https://www.pokecommunity.com/showthread.php?t=341357#8. I couldn't find anything with using the terms "ItemHandlers" or "UseOnPokemon" in the evolution script section.

    Also the wiki is does not have a thorough explanation on using items for evolutions.

    What I wanted is to have an Item that I use on a pokemon (Like a potion outside of battle) that makes the pokemon evolve. It would be very sad if this isn't possible.

    Next time try using Ctrl+Shift+F to search through all the scripts. You would have found that those procs are in the PokemonItemEffects section
     
    41
    Posts
    11
    Years
  • Ok thax, but when the evolution is finished I get this bug:
    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: TypeError

    Message: cannot convert nil into String

    PokemonUtilities:1230:in `+'

    PokemonUtilities:1230:in `pbResolveAudioSE'

    PokemonUtilities:1243:in `pbCryFrameLength'

    PokemonEvolution:475:in `pbEvolution'

    PokemonItemEffects:147

    PokemonItemEffects:144:in `pbFadeOutInWithMusic'

    PokemonUtilities:881:in `pbFadeOutIn'

    PokemonUtilities:881:in `pbFadeOutInWithMusic'

    PokemonItemEffects:144

    PokemonItemEffects:134:in `call'



    This exception was logged in

    C:\Users\David\Saved Games/Pokemon Essentials/errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------
    It could be complaining about the lack of a pokemon cry. I'll see if that is the problem or not.
     
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