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[Scripting Question] New Font in Battle

  • 37
    Posts
    3
    Years
    • Seen Aug 14, 2020
    Is it possible to have one font in Pokémon essentials 17.2 for people talking in the overworld, a different one for the text in the overlay_message.png box, and another one to display in the databox_normal.png etc. data boxes? I'm trying to emulate the style of R/S/E and this is how it is in the game, and the text will only fit in the text boxes if I can use a different font.
     
    Last edited:
  • 37
    Posts
    3
    Years
    • Seen Aug 14, 2020
    New Font in Battle
     
  • 37
    Posts
    3
    Years
    • Seen Aug 14, 2020
    Since there have been no responses so far, maybe this rewording is better: Where in PokeBattle_Scene does it set the font for the text inside the data box, aka databox_normal.png, and how can I change it so that it uses another default font, power green small?
     
  • 37
    Posts
    3
    Years
    • Seen Aug 14, 2020
    Wait sorry: you can, on line 627, change "pbSetSystemFont(self.bitmap)" to " pbSetSmallFont(self.bitmap)"
     
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