Water/Fire would be neat. 3 weaknesses(boooo), 4 resistances, good STAB coverage, and also imagine what a Water/Fire would look like.
Grass/Ghost would be something new.. possibly for Orotto. Unfortunately, it is one of THE worst typings defensively. Five heavy weaknesses...
Steel/Poison... now that's something I want to happen. Other than Earthquake shenanigans it can produce an amazing wall.
Another thing that needs to happen... Normal/Ghost.. 1 weakness and 3 immunities... now that's a type combination if I've never seen one.. other than Dark/Ghost which already exists.
Grass/Ghost would be something new.. possibly for Orotto. Unfortunately, it is one of THE worst typings defensively. Five heavy weaknesses...
Steel/Poison... now that's something I want to happen. Other than Earthquake shenanigans it can produce an amazing wall.
Another thing that needs to happen... Normal/Ghost.. 1 weakness and 3 immunities... now that's a type combination if I've never seen one.. other than Dark/Ghost which already exists.
Last edited: