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OU Grass team help!

Nolafus

Aspiring something
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  • I created a grass monotype team and I've done pretty well in tournaments, but I need a little advice in order to get to the next level. I'm up for any advice anyone can give me.

    Shiftry
    Item: Leftovers
    Ability: Early Bird
    Nature: Jolly
    EV's: 252 Atk, 252 Spe, 4 HP
    Swords Dance
    Seed Bomb
    Sucker Punch
    Nature Power

    Shiftry is a pretty speedy physical attacker with a really good attack stat after a swords dance boost, having a priority move in sucker punch doesn't hurt either.

    Ferrothorn
    Item: Leftovers
    Ability: Iron Barbs
    Nature: Brave
    EV's: 252 Atk, 168 SpD, 48 Def, 40 HP
    Seed Bomb
    Gyro Ball
    Leech Seed
    Protect

    Ferrothorn is a mixed wall that can hit back hard after taking a hit. With protect Ferrothorn can heal back health rather easily thanks to leech seed and leftovers.

    Torterra
    Item: Leftovers
    Ability: Overgrow
    Nature: Adamant
    EV's: 252 Atk, 252 HP, 252 SpD
    Stealth Rock
    Wood Hammer
    Stone Edge
    Earthquake

    My usual lead and is normally able to get out a stealth rock and a few attacks before getting taken down, if not struck by ice beam first.

    Breloom
    Item: Focus Sash
    Ability: Technician
    Nature: Jolly
    EV's: 252 Atk, 252 Spe, 4 HP
    Spore
    Swords Dance
    Mach Punch
    Bullet Seed

    No grass team is quite complete without Breloom and mine is running your typical physical sweeping set.

    Cradily
    Item: Lum Berry
    Ability: Suction Cups
    Nature: Careful
    EV's: 252 SpD, 252 HP, 4 Atk
    Curse
    Recover
    Seed Bomb
    Rock Slide

    Cradily is my slow moving tank. When up and running (maybe walking is a better descriptor with that speed stat) Cradily is almost impossible to knock out and can strike back incredibly hard.

    Tangrowth
    Item: Leftovers
    Ability: Regenerator
    Nature: Bold
    EV's: 252 Def, 252 HP, 4 SpA
    Giga Drain
    Hidden Power Rock
    Synthesis
    Leech Seed

    Tangrowth is my defensive wall and capable of taking a super effective brave bird from just about any pokemon without even losing half of its health. Tangrowth is also my only special attacker.

    That's my team and I think my biggest problem is I need another special attacker, I'm just not sure who to switch out or who to switch in. Like I said before any type of advice is helpful and thanks in advance!
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Sawsbuck does a better job than Shiftry at physical attacking because it has a better Speed stat in which to use its base 100 Attack:
    -Swords Dance
    -Return/Double-Edge
    -Horn Leech
    -Jump Kick/Nature Power
    Nature: Jolly/Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb
    Ability: Chlorophyll/Sap Sipper

    Torterra should be using this bulky spread for better survivability:
    -Stealth Rock
    -Wood Hammer
    -Earthquake
    -Synthesis/Leech Seed
    Nature: Impish
    EVs: 252 HP/56 Atk/200 Def
    Item: Leftovers

    Another special attacking Grass Poken to consider is Lilligant. Despite its shallow movepool, it still works because of Quiver Dance:
    -Quiver Dance
    -Giga Drain
    -Hidden Power (Fire)/Rock
    -Sleep Powder
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb
    Ability: Chlorophyll

    While Serperior is somewhat lacking in the offensive department, it has good setup moves to compensate:
    -Substitute
    -Calm Mind
    -Giga Drain
    -Hidden Power (Rock/Fire)/Dragon Pulse
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Leftovers
     

    Nolafus

    Aspiring something
    5,724
    Posts
    11
    Years
  • Thanks! I switched out Shiftry for Serperior and changed a few other things and I actually took 2nd in my last monotype tournament beating a bug team and almost beating a flying team (1 pokemon away) in the finals.
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Just one more thing: Ferrothorn would rather have Power Whip than Seed Bomb because it needs the extra power; also, it can afford the occasional miss thanks to its bulkiness and typing. An entry hazard (Spikes or Stealth Rock) would also be preferred over Protect.
     

    Nolafus

    Aspiring something
    5,724
    Posts
    11
    Years
  • Thanks, I think I'll switch seed bomb with power whip, but I'm keeping protect. it has come in handy numerous times with stalling so I can heal back up with leech seed and leftovers.
     
    17,133
    Posts
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    Years
    • she / they
    • Seen Jan 12, 2024
    Thanks, I think I'll switch seed bomb with power whip, but I'm keeping protect. it has come in handy numerous times with stalling so I can heal back up with leech seed and leftovers.

    If you're going to keep Protect on Ferrothorn then replace Gyro Ball with it. Ferrothorn really doesn't need two attacking options but it absolutely needs entry hazards. Spikes is pretty much essential on Ferrothorn. Tl;dr : Spikes / Power Whip / Protect / Leech Seed.

    Also, although your Tangrowth has a very attractive set, you'll get way more out of it using Sleep Powder over Synthesis because of the switches it forces. It really doesn't need Synthesis because of it's ability / Giga Drain / Leech Seed, you know? Also, HP Fire is generally better over HP Rock when using Sleep Powder -- because they pretty much accomplish the same objective.
     
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