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OU Team

26
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    • Seen Aug 28, 2014
    Forretress (M) @ Leftovers
    Ability: Sturdy
    EVs: 252 HP / 252 Def / 4 SDef
    Sassy Nature
    IVs: 0 Spd
    -Stealth Rock
    -Rapid Spin
    -Gyro Ball
    -Volt Switch/spikes

    Cresselia @ Light Clay
    Ability: Levitate
    EVs: 252 HP / 128 Def / 128 SDef
    Bold Nature
    IVs: 0 Spd
    - Light Screen
    - Reflect
    - Trick Room
    - Moonlight

    Umbreon @ Maranga Berry
    Ability: Synchronize
    EVs: 252 HP / 128 Def / 128 SDef
    Impish Nature
    - Curse
    - Sucker Punch
    - Wish
    - Protect

    Considering:
    Sylveon @ Leftovers:
    Ability: Pixilate
    EVs: 252 HP/ 128 Def / 128 SDef
    Bold Nature
    -Wish
    -Protect\ Baton pass...?
    -Hyper Voice
    -Heal Bell/Calm Mind

    Gliscor (M) @ Toxic Orb
    Ability: Poison Heal
    EVs: 252 HP / 252 Def / 4 Atk
    Impish Nature
    - Protect
    - Substitute
    - Earthquake
    - Toxic

    Milotic @ Leftovers
    Ability: Marvel Scale
    EVs: 100 HP / 252 Def / 100 SAtk / 56 SDef
    Bold Nature
    - Haze / Dragon Tail
    - Recover
    - Mirror Coat
    - Scald

    Ampharos-Mega (M) @ Ampharosite
    Ability: Static => Mold Breaker
    EVs: 252 HP / 4 Def / 252 SAtk
    Quiet Nature
    - Volt Switch
    - Heal Bell\ Focus Blast
    - Thunderbolt
    - Dragon Pulse
     
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    223
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  • It needs something... I can see it, I can feel it! It needs/require/wants a trick-room. The best choice is to put in Cresselia. or take out Milotic or charizard. Then put it on one of your new mon's. Your pokemons are generally slow, so if you play trick room it will let you to "probably" attack first.

    I just notices that a Clawitzer or a MegaBlastoise can blow them all (except Milotic). It has weakness in Fighting and Ice
     
    26
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    • Seen Aug 28, 2014
    I see where you're going with trick room...for some of my team they would love to go first(Gliscor, Milotic Cresselia, Forrestres), but it contradicts Umbreon's Payback and is none too good for Charizard so it does require me to be rid of one of them... I'll definitely consider it; it's a really good move for most of my team :)
    I'm not terribly concerned about clawitzer; OHKO by Charizard's Solarbeam just stalled out by milotic.But mega blastoise is a problem...maybe a Roserade or Meganium? both are great leech stallers and have Aromatherapy...
    Ice and fire weakness is countered by Charizard, which it makes it so hard to replace him!
    Thanks for that advice; haven't considered a lot of what you said
     
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    223
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  • I see where you're going with trick room...for some of my team they would love to go first(Gliscor, Milotic Cresselia, Forrestres), but it contradicts Umbreon's Payback and is none too good for Charizard so it does require me to be rid of one of them... I'll definitely consider it; it's a really good move for most of my team :)
    I'm not terribly concerned about clawitzer; OHKO by Charizard's Solarbeam just stalled out by milotic.But mega blastoise is a problem...maybe a Roserade or Meganium? both are great stallers and have Aromatherapy

    This is just a quick reply since im cooking right now. You might have to take out charizard, and put Mega Ampharos, or Mega Mawile. Also for umbreom and payback... you can switch it for sucker punch !
     
    26
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    • Seen Aug 28, 2014
    Sucker punch is perfect, didn't know Umbreon has that...I'll change that right now
    honestly I don't know much about Ampharos,I'll have to look into that
    Thanks a ton; Mega Ampharos is perfect for trick room and the team
     
    Last edited:
    223
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  • I am really, really sorry =(. I just realized umbreon doesn't learn sucker punch. It was absol who was able to learn it :(. Anyways Foul play works too. It does learn it, in gen 4... it requires a move tutor
     
    26
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    • Seen Aug 28, 2014
    Thanks for that amazing advice, I've replaced Charizard with Ampharos and got trick room...I would have never considered this strategy :)
    The team probably needs more tweeking, but this is really good progress
     

    Nah

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    A couple of other things:

    Don't run 3 entry hazards on Forretress. You usually don't need that many hazards, and it's total Taunt and set-up bait. swap a hazard with Volt Switch or Gyro Ball.

    Gliscor's EV spread should be 252 HP, 248 Defense, 12 Speed. No amount of Sp.Defense EVs will save it from special attacks. And give it an Impish nature.
     

    PlatinumDude

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  • Forretress is massive setup bait. I wouldn't recommend it having all 3 entry hazards + Rapid Spin for this reason alone:
    -Spikes/Stealth Rock
    -Rapid Spin
    -Gyro Ball
    -Earthquake/Volt Switch
    Nature: Relaxed
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers

    Klefki and Espeon get the nod ahead of Cresselia as dual screeners because the former has Prankster to ensure it gets a screen or a layer of Spikes up before it gets Taunted, while the latter can't be Taunted altogether thanks to Magic Bounce, among other things:

    Klefki:
    -Reflect
    -Light Screen
    -Spikes
    -Dazzling Gleam/Foul Play
    Nature: Bold
    EVs: 252 HP/152 Def/104 SDef
    Item: Light Clay
    Ability: Prankster

    Espeon:
    -Reflect
    -Light Screen
    -Psychic/Psyshock
    -Hidden Power (Fire)/Dazzling Gleam/Baton Pass
    Nature: Timid
    EVs: 252 HP/4 Def/252 Spe
    Item: Light Clay
    Ability: Magic Bounce

    Gliscor is better off with an Impish nature. Even with specially defensive investment, it still folds to strong Water and Ice moves:
    -Earthquake
    -Substitute
    -Protect/Taunt
    -Toxic
    Nature: Impish
    EVs: 244 HP/40 Def/224 Spe
    Item: Toxic Orb
    Abiilty: Poison Heal

    or
    -Stealth Rock/Taunt
    -Earthquake
    -U-turn/Knock Off
    -Protect/Roost
    Nature: Impish
    EVs: 244 HP/40 Def/224 Spe
    Item: Toxic Orb
    Ability: Poison Heal

    I don't recommend Umbreon at all. It's outclassed as a bulky Dark Pokemon in general by Mandibuzz, who has more utility options, and as a Wish user by Vaporeon and Sylveon (the former passes bigger Wishes, while the latter has Pixilate-boosted Hyper Voices to pose more as an offensive threat if it has to):

    Mandibuzz:
    -Foul Play
    -Roost
    -Taunt/Whirlwind
    -Defog/Toxic/Knock Off
    Nature: Bold/Impish
    EVs: 248 HP/252 Def/8 SDef
    Item: Leftovers
    Ability: Overcoat

    Vaporeon:
    -Wish
    -Protect
    -Scald
    -Ice Beam/Toxic/Roar
    Nature: Bold
    EVs: 248 HP/252 Def/8 SDef
    Item: Leftovers
    Ability: Water Absorb

    Sylveon:
    -Wish
    -Protect
    -Hyper Voice
    -Heal Bell/Calm Mind
    Nature: Bold
    EVs: 252 HP/244 Def/12 Spe
    Item: Leftovers
    Ability: Pixilate

    I also wouldn't recommend Milotic on the team. It doesn't have much that makes it stand out from other Water Pokemon. I think that Greninja or Keldeo are better fits on the team because this team needs some sort of offensive muscle outside of Charizard:

    Greninja:
    -Hydro Pump/Surf
    -Ice Beam/Dark Pulse
    -Extrasensory/Dark Pulse
    -U-turn/Hidden Power (Grass/Fire)/Grass Knot
    Nature: Naive/Timid
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb/Expert Belt
    Ability: Protean

    or
    -Spikes
    -Hydro Pump/Surf
    -Ice Beam
    -Extrasensory/U-turn
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb/Focus Sash

    Keldeo:
    -Hydro Pump
    -Secret Sword
    -Icy Wind
    -Hidden Power (Flying/Electric)/Surf/Scald
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb/Choice Scarf

    or
    -Calm Mind
    -Hydro Pump/Scald
    -Secret Sword
    -Hidden Power (Ghost)/Icy Wind
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb/Lum Berry

    I don't think Charizard Y is suited for this team, as its Drought will end up weakening the Water moves of whatever Water Pokemon you pick. Charizard X is the better option, IMO. While you did go with Ampharos, Charizard X is something else you can consider:
    -Dragon Dance
    -Flare Blitz/Fire Punch
    -Dragon Claw/Outrage
    -Earthquake/Roost
    Nature: Jolly/Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Charizardite X
    Ability: Blaze

    or
    -Fire Punch
    -Dragon Claw
    -Will-o-Wisp
    -Roost
    Nature: Jolly
    EVs: 248 HP/84 SDef/176 Spe
    Item: Charizardite X
    Ability: Blaze

    Also, here's what Mega Ampharos should look like:
    -Rest
    -Sleep Talk
    -Volt Switch
    -Dragon Pulse
    Nature: Modest
    EVs: 252 HP/44 SAtk/192 SDef/20 Spe
    Item: Ampharosite
    Ability: Static

    or
    -Volt Switch
    -Dragon Pulse
    -Focus Blast
    -Thunderbolt/Discharge/Heal Bell
    Nature: Modest
    EVs: 236 HP/252 SAtk/20 Spe
    Item: Ampharosite
    Ability: Static
     
    26
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    • Seen Aug 28, 2014
    @ No Chance Without Zekrom: Okay, so replace toxic spikes with gyro ball, yes?
    SDef could save him from neutral special attacks, but yeah, of its ice beam or light cannon or such there's no chance...

    @PlatinumDude:
    It's really difficult--really-- difficult to give up milotic; it's my favorite pokemon by far. Strategically, Milotic has mirror coat and is a good hazer which makes it stand out a bit, but I do see yours-- and Smogon's-- Point
    Trusting your expertise you seem to show, I'll tweek Gliscor and Forretres and Ampharos according to your advice and re-considered Umbreon;I admit there are better pokemon (vaporeon, sylveon,mandibuzz,etc.) Out there
    I'm not positive on of klefki or espepn has trick room, but as Krystia said, my team would want it
    Thanks very much for your really lengthy reply; I really appreciate it :)
     
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    PlatinumDude

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  • Okay, so replace toxic spikes with gyro ball, yes?
    SDef could save him from neutral special attacks, but yeah, of its ice beam or light cannon or such there's no chance...

    Not just that. Replace one of your other hazards with Earthquake or Volt Switch.

    And it's "Flash Cannon", not "Light Cannon".

    @Krystia: not all slow teams need Trick Room. The team has to be built around the move (which this team doesn't look like it is), instead of the move being slapped on the team with little to no thought at all.

    Edit: here's a standalone Trick Room setter in Reuniclus. It helps vs. offensive teams:
    -Trick Room
    -Psychic/Psyshock
    -Shadow Ball
    -Hidden Power (Fire)/Focus Blast
    Nature: Quiet
    EVs: 192 HP/64 Def/252 SAtk
    Item: Life Orb/Leftovers
    Ability: Magic Guard

    Porygon2 can also act as backup, but find someone else to take out:
    -Trick Room
    -Ice Beam
    -Thunderbolt
    -Recover/Tri Attack
    Nature: Quiet
    EVs: 252 HP/252 SAtk/4 SDef
    Item: Eviolite
    Ability: Download/Trace
     
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    26
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    • Seen Aug 28, 2014
    Cresselia has much more bulk than either of them, and acts as a dual screener too...
    Yes, Trick room should be carefully considered, as it can turn out disastrous when used carelessly, but my team is generally slow and can get slower of need be... I'll try it out to test of it proves more good than bad

    Favoring Sylveon, but I'm inexperienced with it...
     
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    PlatinumDude

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  • Cresselia has much more bulk than either of them, and acts as a dual screener too...
    Yes, Trick room should be carefully considered, as it can turn out disastrous when used carelessly, but my team is generally slow and can get slower of need be... I'll try it out to test of it proves more good than bad

    While Cresselia is bulky, it's just too fast for Trick Room. It's also seriously screwed by Taunt. Both Reuniclus and Porygon2 also pose more offensive presence than Cresselia do.

    Moving on with your changes:

    See my other Gliscor sets. It uses 244 HP/40 Def/224 Spe with an Impish nature. While the Defense investment isn't much, this spread gives Gliscor enough Speed to outspeed +Speed base 90 Pokemon like regular Lucario.

    See my comments about Milotic. There are better Pokemon out there than it. What KOs does Milotic prevent/achieve with your current spread?
     

    Nah

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    While Cresselia is bulky, it's just too fast for Trick Room. It's also seriously screwed by Taunt. Both Reuniclus and Porygon2 also pose more offensive presence than Cresselia do.

    Moving on with your changes:

    See my other Gliscor sets. It uses 244 HP/40 Def/224 Spe with an Impish nature. While the Defense investment isn't much, this spread gives Gliscor enough Speed to outspeed +Speed base 90 Pokemon like regular Lucario.

    See my comments about Milotic. There are better Pokemon out there than it. What KOs does Milotic prevent/achieve with your current spread?

    If he's gonna stick with Trick Room, the Speed EVs on Gliscor are a bit detrimental. And it sounds like he really wants to use Milotic. Though he should use a different set; what he's currently got is kinda inefficient at anything.
     

    PlatinumDude

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  • If he's gonna stick with Trick Room, the Speed EVs on Gliscor are a bit detrimental. And it sounds like he really wants to use Milotic. Though he should use a different set; what he's currently got is kinda inefficient at anything.

    What if Trick Room wears off before Gliscor comes in? Not all Pokemon in Trick Room teams have to be slow, you know; there has to be a fast attacker or two should Trick Room wear off and if the primary Trick Room setters are gone.

    Regarding Milotic, even if it's a favorite, I still don't see it performing well in OU.
     
    26
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    • Seen Aug 28, 2014
    My Milotic has been the deciding winning factor in quite a few battles I've had; Dragon tail has ended a few attempts at boosting, and mirror coat has beat the likes of Gengar and Thundurus. Milotic is not as terrible as you see it to be.
    Concerning Trick Room, I do not have enough experience with it to argue it's effectiveness, which is why I've made this thread
    Mirror Coat proof: 52 SpA Thundurus Thunderbolt vs. 252 HP / 56 SpD Milotic: 224-266 (56.8 - 67.5%) -- guaranteed 2HKO
    If mirror coat lands out is a OHKO
     
    Last edited:

    PlatinumDude

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  • My Milotic has been the deciding winning factor in quite a few battles I've had; Dragon tail has ended a few attempts at boosting, and mirror coat has beat the likes of Gengar and Thundurus. Milotic is not as terrible as you see it to be.

    Vaporeon can still phaze with Roar. Mirror Coat takes prediction and the wrong time can result in Milotic as setup bait. I still stand my point that Milotic isn't as good as it used to be in Gen III; it's only a niche Pokemon this time around.

    Still, if it's working out for you, by all means, go for Milotic, but take this point above into consideration.

    Edit: Trick Room is best suited for doubles and VGC formats, where the fast pace there makes it more effective. In Singles, Trick Room has a tendency to get stalled out, and keeping your TR setters alive is a big priority. If you can't handle that, you may as well use a different kind of team.
     
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    I'll use the current team, of I find flaws like trick room and such,I will definitely consider all the above that's been given
     
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