I can't believe there wasn't a thread for this already, so now it has been fixed.
So, I like the Paper Mario series as a whole. My favorite of the three is by far the one on the Nintendo GameCube, Paper Mario: The Thousand-Year Door. In fact, it's my favorite game ever (with Donkey Kong Country 2 coming second).
The first in series, Paper Mario for the Nintendo 64, wasn't all that great in my opinion, as Bowser just didn't make a believable villain, the dialogue was mostly boring, the music wasn't as good as in the other two games in the series (I'm not talking about sound quality, rather melody) and the game had overall very low difficulty. But on the good side, you didn't need to level up much in order to advance in the game and wasn't as frustrating as many other Mario titles.
As some of you might already guess, I didn't really like the latest title in the series, Super Paper Mario for the Nintendo Wii, either. It pretty much took out the exploring element from the series, in my opinion, as there no longer were Star Piece panels scattered all over the game and fewer secrets in general. And to top that off, the turn-based battles had been thrown out the window and replaced with platforming, making it too easy to dodge attacks and score multiple hits yourself. The game went back in evolution and didn't offer enough challenge to satisfy me. The Pit of 100 Trials dungeons, at first, offered something interesting and new, but soon grew old as you ventured through the, you guessed it, hundred floors of the dungeon. And let's not even get started with the annoingly straightforward gameplay...and you don't get to play as Peach or Bowser as often as you would like to and instead Mario can beat 90% of the game alone. But the dialogue was funny, music great and the story rather touching, so it made for an overall good game.
My favorite of the three, however, offered me pretty much what the others did, as well as some things the other two just couldn't deliver.
Depth and difficulty. Even after beating the main story, you could try and survive the deadly Pit of 100 Trials, find all Star Pieces, get your mitts on all Badges and uncover all Shine Sprites. Those combined can easily make for over a hundred hours of gameplay (assuming you don't use a guide, which you shouldn't if you consider yourself a true gamer). That's twice as much as the other two games in the series combined.
...yeah, I sometimes get a little carried away when I talk about games. Sorry about that. And again, those are just my opinions; feel free to share yours.
Tl;dr = TTYD rocks.
So, I like the Paper Mario series as a whole. My favorite of the three is by far the one on the Nintendo GameCube, Paper Mario: The Thousand-Year Door. In fact, it's my favorite game ever (with Donkey Kong Country 2 coming second).
The first in series, Paper Mario for the Nintendo 64, wasn't all that great in my opinion, as Bowser just didn't make a believable villain, the dialogue was mostly boring, the music wasn't as good as in the other two games in the series (I'm not talking about sound quality, rather melody) and the game had overall very low difficulty. But on the good side, you didn't need to level up much in order to advance in the game and wasn't as frustrating as many other Mario titles.
As some of you might already guess, I didn't really like the latest title in the series, Super Paper Mario for the Nintendo Wii, either. It pretty much took out the exploring element from the series, in my opinion, as there no longer were Star Piece panels scattered all over the game and fewer secrets in general. And to top that off, the turn-based battles had been thrown out the window and replaced with platforming, making it too easy to dodge attacks and score multiple hits yourself. The game went back in evolution and didn't offer enough challenge to satisfy me. The Pit of 100 Trials dungeons, at first, offered something interesting and new, but soon grew old as you ventured through the, you guessed it, hundred floors of the dungeon. And let's not even get started with the annoingly straightforward gameplay...and you don't get to play as Peach or Bowser as often as you would like to and instead Mario can beat 90% of the game alone. But the dialogue was funny, music great and the story rather touching, so it made for an overall good game.
My favorite of the three, however, offered me pretty much what the others did, as well as some things the other two just couldn't deliver.
Depth and difficulty. Even after beating the main story, you could try and survive the deadly Pit of 100 Trials, find all Star Pieces, get your mitts on all Badges and uncover all Shine Sprites. Those combined can easily make for over a hundred hours of gameplay (assuming you don't use a guide, which you shouldn't if you consider yourself a true gamer). That's twice as much as the other two games in the series combined.
...yeah, I sometimes get a little carried away when I talk about games. Sorry about that. And again, those are just my opinions; feel free to share yours.
Tl;dr = TTYD rocks.