I finished my section of the Play, Power, Pass. Here's what I did:
- Enabled the option where prize money is sent to Mom. If you don't want that, I suggest to go back to New Bark Town before moving on.
- Named the main character with my real name. The time is set in CDT and Daylight Savings Time is enabled.
- Named the rival Noob in all caps because he isn't worthy of being called a rival. >_>
- Beat Sprout Tower and obtained HM05 before moving to the Gym.
- Current party. The only Pokemon I bothered to train is Geodude, Pidgey, and Totodile.
- Geodude's stats. Owned Falkner with Rock Throw. The best part was Rock Throw never missed even after being hit by 3 Mud-slaps.
- Pidgey's stats. Very useful for sweeping the Sprout Tower. Also, he was used to help Geodude level up since it is hard to raise Geodude in Sprout Tower due to all those Bellsprouts.
- Totodile's stats. I always choose the water type in just about every generation.
That's about it.
- Enabled the option where prize money is sent to Mom. If you don't want that, I suggest to go back to New Bark Town before moving on.
- Named the main character with my real name. The time is set in CDT and Daylight Savings Time is enabled.
- Named the rival Noob in all caps because he isn't worthy of being called a rival. >_>
- Beat Sprout Tower and obtained HM05 before moving to the Gym.
- Current party. The only Pokemon I bothered to train is Geodude, Pidgey, and Totodile.
- Geodude's stats. Owned Falkner with Rock Throw. The best part was Rock Throw never missed even after being hit by 3 Mud-slaps.
- Pidgey's stats. Very useful for sweeping the Sprout Tower. Also, he was used to help Geodude level up since it is hard to raise Geodude in Sprout Tower due to all those Bellsprouts.
- Totodile's stats. I always choose the water type in just about every generation.
That's about it.
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