C me
Creator of Pokemon League Of Legends
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- Seen Apr 9, 2021
So I've been making a few move effects, these are the ones that don't work as intended:
This next move is supposed to do normal damage unless used 3 times in a row then it paralyzes on the 3rd hit. Problem is no paralysis.
That's the main one, but I'd also like to know how to solve the following small changes:
Removing the 'can't be forced out' effect from ingrain.
Making Yawn freeze instead of put to sleep.
Remove the 'being trapped' from the wrap/firespin/clamp effect.
Is there a way to checkweather? I'd like to use that too.
Then there are some new effects like
A move which does more damage the longer the battle lasts. Is there a number in RAM where the number of turns passed is stored then you could damagemultiplier that number or something?
A move which has the effect of revive, I've tried callasming the revive battle script but the screen just flashes black forever.
Any help would be greatly appreciated,
Thank You
This next move is supposed to do normal damage unless used 3 times in a row then it paralyzes on the 3rd hit. Problem is no paralysis.
Spoiler:
#org 0x3C0970
jumpifbyte 0x0 0x2024212 0x3 0x83C09D0
attackcanceler
accuracycheck 0x82D8A5E 0x0
addbyte 0x2024212 0x1
attackstring
ppreduce
calculatedamage
attackanimation
waitanimation
missmessage
cmd5c 0x0
waitstate
graphicalhpupdate 0x0
datahpupdate 0x0
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
seteffecttarget
faintpokemon 0x0 0x0 0x8000000
setbyte 0x2024488 0x0
cmd49 0x0 0x0
end
#org 0x3C09D0
setbyte 0x2024212 0x0
goto 0x82D8B6E
#org 0x2D8B6E
setbyte 0x2024335 0x5
goto 0x82D8A00
#org 0x2D8A00
jumpifhalfword 0x1 0x20241EA 0x39 0x82D8A26
jumpifspecialstatusflag 0x0 0x40000 0x1 0x82D8A26
orword 0x2024280 0x40000
setbyte 0x2024482 0x2
#org 0x2D8A26
attackcanceler
accuracycheck 0x82D8A5E 0x0
attackstring
ppreduce
calculatedamage
attackanimation
waitanimation
missmessage
cmd5c 0x0
waitstate
graphicalhpupdate 0x0
datahpupdate 0x0
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
seteffecttarget
faintpokemon 0x0 0x0 0x8000000
setbyte 0x2024488 0x0
cmd49 0x0 0x0
end
#org 0x2D8A5E
attackstring
pause 0x20
missmessage
resultmessage
waitmessage 0x40
goto 0x82D8A4E
#org 0x2D8A4E
setbyte 0x2024488 0x0
cmd49 0x0 0x0
end
jumpifbyte 0x0 0x2024212 0x3 0x83C09D0
attackcanceler
accuracycheck 0x82D8A5E 0x0
addbyte 0x2024212 0x1
attackstring
ppreduce
calculatedamage
attackanimation
waitanimation
missmessage
cmd5c 0x0
waitstate
graphicalhpupdate 0x0
datahpupdate 0x0
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
seteffecttarget
faintpokemon 0x0 0x0 0x8000000
setbyte 0x2024488 0x0
cmd49 0x0 0x0
end
#org 0x3C09D0
setbyte 0x2024212 0x0
goto 0x82D8B6E
#org 0x2D8B6E
setbyte 0x2024335 0x5
goto 0x82D8A00
#org 0x2D8A00
jumpifhalfword 0x1 0x20241EA 0x39 0x82D8A26
jumpifspecialstatusflag 0x0 0x40000 0x1 0x82D8A26
orword 0x2024280 0x40000
setbyte 0x2024482 0x2
#org 0x2D8A26
attackcanceler
accuracycheck 0x82D8A5E 0x0
attackstring
ppreduce
calculatedamage
attackanimation
waitanimation
missmessage
cmd5c 0x0
waitstate
graphicalhpupdate 0x0
datahpupdate 0x0
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
seteffecttarget
faintpokemon 0x0 0x0 0x8000000
setbyte 0x2024488 0x0
cmd49 0x0 0x0
end
#org 0x2D8A5E
attackstring
pause 0x20
missmessage
resultmessage
waitmessage 0x40
goto 0x82D8A4E
#org 0x2D8A4E
setbyte 0x2024488 0x0
cmd49 0x0 0x0
end
That's the main one, but I'd also like to know how to solve the following small changes:
Removing the 'can't be forced out' effect from ingrain.
Making Yawn freeze instead of put to sleep.
Remove the 'being trapped' from the wrap/firespin/clamp effect.
Is there a way to checkweather? I'd like to use that too.
Then there are some new effects like
A move which does more damage the longer the battle lasts. Is there a number in RAM where the number of turns passed is stored then you could damagemultiplier that number or something?
A move which has the effect of revive, I've tried callasming the revive battle script but the screen just flashes black forever.
Any help would be greatly appreciated,
Thank You
Last edited: