i noe about the players name, i ment the pokemons name ty grammar nazi
Kernel.pbMessage(_INTL("{1}",$Trainer.party[0].name))
Exception: NameError
Message: undefined local variable or method `refresh_sprite' for #<Game_Player:0x52444a8>
PokemonFollowingV3:660:in `pbEndSurf'
Game_Player_:64:in `move_left'
Game_Player_:384:in `update_old'
Walk_Run:66:in `update'
Scene_Map:101:in `update'
Scene_Map:98:in `loop'
Scene_Map:111:in `update'
Scene_Map:67:in `main'
Scene_Map:64:in `loop'
Scene_Map:71:in `main'
Well here are some bugs:
1) The animations do not appear in my project (and are all configured properly)
2) When the hero runs, the sprite is lagging behind
3) When you go from one map to another (joined by conecting mapping), there is a moment in which the pokemon sprite disappears
Apart from that, everything is going great, this script is awesome hopefully soon you have the final version, will be one of the best contributions in years, do not give up XD
The bug with the PC boxes still happens where the following Pokemon's sprite doesn't update, but the party screen works now.
You know what will also be a great idea, for when the player talks to the pokemon it says there name and what ever the developer puts. EX i talk to charzard then it will say something like this "Charzard is happy that hes traviling with (said name player)"
Two bugs. Serious ones.
-Start surfing without a Pokemon following you. First, you notice it says "?????????? used Surf!" This happens when you stop surfing:
-You can't surf at all with a Pokemon following you.Code:Exception: NameError Message: undefined local variable or method `refresh_sprite' for #<Game_Player:0x52444a8> PokemonFollowingV3:660:in `pbEndSurf' Game_Player_:64:in `move_left' Game_Player_:384:in `update_old' Walk_Run:66:in `update' Scene_Map:101:in `update' Scene_Map:98:in `loop' Scene_Map:111:in `update' Scene_Map:67:in `main' Scene_Map:64:in `loop' Scene_Map:71:in `main'
When ever I try to surf you it says "you can do that with somebody following you"
But that's not the case. My first Pokemon is following me.I think you don't get it. if the following pokemon is the 6th pokemon and you change the first pokemon, sprite will not change.
I tested it with the brawly dependent event and it looks like its working fine i even went to battle with brawly (from the starter kit) but brawley was behind the pokemon. Is it possible to move that dependent event to the side of the trainer? wait what am I asking its okay like that....
its gotten better but i found one bug, that when i talk to a piplup (from the professor), and pikachu is the first it says pikachu's name.
ohh no wonder lets say you change through pokemon right, the talking script is doing it in the order of the pokemon option screen.
I had a piplup out, and the pokemon talking did it from the pokemon option screen order which was pikachu.
Also a remove, and go back feature when the pokemon is being healed by nurse joy, would make it seem more realistic.