oh i just realized there's documentation lmfao. with that in mind (in addition to the reported pure electric luxray) i also wanted to note that garbodor and tsareena do not currently appear to have their correct types as listed in the documentation.
a couple other thoughts, which i'm sure i'll add to as i actually start to play today:
- farfetch'd still seems pretty underpowered? i don't know that it needs more offensively (super luck + leek = guaranteed crits which is nice) but it's suuuper fragile still, and could probably use a slight buff to bulk
Sure, I could give +10 to HP an defenses or something, it'd help a bit.
- volbeat doesn't seem like it can actually use its electric STAB given its sp. attack is still awful; access to lunge, wild charge, and thunder punch (and maybe also a bit more attack, since both it and illumise seem pretty tame) would be appreciated
It's already got Lunge and Thunder Punch (though Lunge is a pain to get), but sure I can add Wild Charge too.
- on that note, does illumise get quiver dance from the tutor? it seems like it should, to parallel tail glow
It does!
- swalot's abilities are still overall unimpressive - in my own hack i gave it innards out and corrosion, either of which i think would be a big boon
Corrosion sounds good; Swalot's one of those mons that's hard to buff without min-maxing its stats, which I'd rather not do if possible.
- if you need ideas for what to do with delcatty, i've always personally enjoyed the route of making it pure fairy-type with pixilate instead of normalize, since there are no pixilate users that lean physical except mega altaria!
I kind of want to keep it a Normal type just because Normalize is unique to it, but there's not much that can be done with it in that case. Will consider going the Fairy-type route with it.
- is chloroplast not boosting weather ball a technical limitation? because personally i think it would be a really good niche, especially since its distribution is so limited.
That was a balance and flavour decision; I thought Mega Sceptile with always-sunny Growth and no charge Solar Beam was strong enough without also giving it a 100 BP fire move, and flavour-wise the idea behind the ability is that the Pokémon stores the energy it needs to use those moves, but doesn't change the weather so it shouldn't affect Weather Ball.
- i think vivillon could stand to be buffed since butterfree pretty much took its niche as a compound eyes hurricane quiver dance sweeper
Yeah it's tricky to balance the two now that they do the same thing, will look into it.
- it'd be nice if the fletchling line actually got a decent fire move earlier; maybe do as SWSH did and make flame charge the move fletchinder learns when it evolves, and replace flame charge in its current level-up set with flame wheel or blaze kick or heat wave or something?
That sounds good, didn't realise SWSH had done that. Ember as an evo move is pretty pathetic!
- wormadam seems pretty weak still... have you considered giving it adaptability as a secondary ability, since i think that fits pretty well for flavour and it doesn't really benefit from its current abilities?
That seems fitting, might be good as a hidden ability on it.
and some general thoughts:
- difficulty hacks aren't my taste very often but this one looks very well put together; if i offer critique later on things i think could be toned down keep in mind that that's just my personal preference
- the poke vial is genius. i really don't know what else to say, i love the idea behind it
Wish I could take credit for that but, I lifted the idea from Temtem's Tem Vial. I thought the same thing when I saw it in Temtem and just had to put it in the hack!
- dammit you beat me to a bunch of pokemon changes i thought i was unique for having in my own hack! electric surge electrode and stunfisk, grassy surge gogoat and trevenant, slush rush empoleon... once my own hack comes out i swear these are coincidence lmfao
Haha, it's pretty easy for that to happen I think; if the changes are fitting someone else is bound to have the same idea.
- the ability to pick which region you want your starter from is the most graceful way i've ever seen a hack implement a bigger variety of starters
Thanks! I didn't want to jam 21 options into the same place and that seemed like the best way to fit it into the existing story.
- are there ways to get hidden abilities without using dream balls or ability patches?
No, those are the only ways for now.
- i'm very excited for all the new areas, and they should also make nuzlocking a lot more fun (even if this looks a little hellish to nuzlocke!)
Nuzlockes shouldn't be too bad on normal I hope, or at least not much worse than a Drayano hack! The new areas do give you a better chance at having an advantage in your next gym battle.
- is nature changing implemented by actually modifying the pokemon's ID, or is there another method? if it's the former, i might be wary, because that could potentially mess with shinies
Nature is now a separate field in the Pokémon structure, so the ID doesn't get changed. The original nature is tied to the ID as usual, so it's technically still there after a change, it just doesn't do anything.
- speaking of, what's the shiny rate?
Unchanged for now: 1/8192.
very looking forward to playing, and will keep you posted!